You are awoken in the middle of the night by strange lights flashing through your curtains.
You jump out of bed and
[[Grab your gun|Gun]]
[[Grab your robe|Robe]]
(set: $Chapter to 1)Rushing out the front door(if: $gun is true)[ naked], you are blinded by the lights of an alien spacecraft.
The wind wurls madly around you as the UFO hovers above the ground.
You notice a silhouette on the gound across the street from you, so you
[[Get in a car]]
[[Start running]]
(if: $gun is true)[ [[Shoot at it]]]You don't know what might be out there!
You grab your 1948 luger pistol from your bedside table draw and rush for the [[door.|outside]](set: $gun to true) You don't want to catch a cold!
You grab your warm and fluffy bath robe from bedside your bed and rush for the [[door.|outside]](set:$robe to true)Your quick thinking inside means you now have protection.
You aim at the silhouette and [[fire]] a few shots.You quickly jump into your car parked a few metres away.
You take the spare key from the glove box and [[start it up.|start it up]]
(set: $car to true)You make a break for it and start sprinting down the street(if: $gun is true)[ balls naked].
(if: $gun is false)[At least you have protection from the cold night!]
You take a back alley which leads to a forest, thats a good place to [[hide!|hide]]Great! You landed a shot on it and it fell over!
What next?
[[Get in a car]]
[[Start running]]
[[Check it out]]
(set: $fired to true)The engine doesn't start at first. Fear races through your body.
You try again and it starts instantly.
You speed away aiming for [[somewhere far away.|somewhere far away]](if: $car is false)[The UFO moves from it's place above the ground and begins following you.]
You keep running but it's very tiring.
Now you've reached the forest, they might [[lose you!|lose you]]You decide to check it out.
You approach it with caution and see that this creature is certainly not from earth.
Your shot has hit it's leg and it can't walk.
You suddenly hear a voice behind you and [[spin around.|spin around]]
(set: $check to true)Behind you is (if: $fired is false)[a creature that is certainly not from earth.](else:)[another of these creatures staring down at you.]
(if: $check is false)[In it's hand is what looks like a weapon.]
You then
[[Start running]]
(if: $gun is true)[ [[Drop your gun]]](else:)[ [[Submit]] ]
(if: $car is false)[ [[Get in a car]] ](if: $gun is true)[(if: $fired is false)[ [[Shoot it]]] ](if: $gun is true)[(if: $fired is true)[ [[Shoot it]]] ]You drop your gun to the floor and put your hands up.
The creature raises it's weapon and aims it at you.
A bright light flashes brighter than the sun and you fall to the [[floor.|end]](if: $fired is true)[You quickly raise your gun and pull the trigger but you are out of ammo.
The creature raises it's weapon and aims it at you.]
(if: $fired is false)[Before you have a chance to get your gun from your car, the creature raises it's weapon and aims it at you.]
A bright light flashes brighter than the sun and you fall to the [[floor.|end]]You jolt awake in bed.
What a horrible nightmare.
But where is your (if: $gun is true)[gun](else:)[robe]?
''[[End of Chapter 1]]''After a few minutes of running, you can't run any longer and decide to
[[confront them]]
[[find a place to hide]]You decide to confront them and so walk out into the open.
The spacecraft hovers above you casually for a while before landing.
A door opens and the (if: $fire is true)[creature](else:)[silhouette] reapears.
It begins to walk towards you.
(if: $fire is true)[](else:)[As it approches you, you see that the creature is certainly not from earth.
As it gets closer you see that in it's hand is what looks like a weapon.]
You begin to panic so you
(if: $gun is true)[ [[Drop your gun]]
(if: $fired is true)[ [[Fire!|Fire at it]] ](else:)[ [[Fire!]] ]](else:)[ [[Submit]] ]You find a place to hide in the shrub and [[wait]](if: $gun is true)[ with your gun].You unload your gun and the creature drops to a heap on the ground.
You start to run again but another creature is in your way.
You try to fire but your gun is empty.
The creature raises it's weapon and aims it at you.
A bright light flashes brighter than the sun and you fall to the [[floor.|end]]You(if: $gun is true)[ drop your gun and] put your hands up.
The creature raises it's weapon and aims it at you.
A bright light flashes brighter than the sun and you fall to the [[floor.|end]]You begin to fall alseep from waiting so long.
You hear a noise.
It slowly gets closer(if: $gun is true)[ so you cock your gun].
The creature appears in front of you (if: $fired is true)[holding it's weapon](else:)[holding what appears to be a weapon].
You have no choice but to
[[Submit]]
(if: $gun is true)[(if: $fired is true)[ [[Fire!]] ](else:)[[[Fire!|Fire at it]] ] ]You pull the trigger madly but you're out of ammo.
The creature raises it's weapon and aims it at you.
A bright light flashes brighter than the sun and you fall to the [[floor|end]].After hours of driving, you begin to grow tired.
Tiredness can kill so you stop the car at the side of the road to take a quick [[piss.|piss]]As you urinate, you smile to yourself.
You just managed to escape aliens!
(if: $fire is true)[And shooting one is gonna make it the perfect story to tell at Christmas!]
You suddenly hear a voice behind you and [[spin around.|spin around]]''[[2 YEARS LATER]]''
(set: $Chapter to 2)A fat man approaches with a glutonous look in his eye.
He asks you for three double cheese burgers with extra cheese and 2 diet (link:"sodas.")[sodas.
Just as you are about to turn around, the man smiles and slips you a $5 note and whispers, make it tripple.
(either:"His odorous breath reaches you from across the counter and you","The stench of his unwashed body hits you like a wall and you")
[[Smile and take the money]]
[[Refuse money]]
[[Call the boss over]]]You refuse the measly $5 and tell him you don't sell that here.
A look of shock comes over his face. (set: $refuse to true)
He shouts your Boss's name and you are overcome with [[fear.|Call the boss over]]You smile and take the $5. (set: $money to it +5)
The customer seems like he's done this a million times.
You go and personally [[make him|go and get his food]] the 3 triple cheese burgers with extra cheese.You go and start making his burgers.
To do:
(link: "Pick up the burger pattys")[(set: $burgers to true)You got the meat.
(link: "Cook those meat")[They look good.
(link: "Pick up the buns")[You got the buns.
(link: "Add the buns")[The burgers have buns.
(link: "Get the cheese")[You got the cheese.
(link: "Put the cheese in the burgers")[The triple cheese burgers are ready!
[[Give him his food|Don't forget his drink!]]
]]]]]]
(if: $refuse is true)[Your Boss rushes over.
He stops when he sees the man.](else:)[You call your Boss over to ask for advice.]
He pulls you to one side and explains to you that he is a very important man.
The Boss then gives the man his money back and tells you to [[go and get his food.|go and get his food]]As you begin taking his food to him, your Boss stops you to give you his two (link:"Extra Large Diet Sodas.")[Extra Large Diet Sodas.
You almost forgot.
Your Boss has a worried look in his eye.
He begins to offer to take it for you, but stops mid-sentence and leaves you on your (link:"way.")[way.
As you approach the fat man's table his head bolts around and stares at you.
You feel
[[Scared]]
[[Curious]]
(if: $money is 5)[ [[Confident]] ]]]His eyes break through you like a stone hitting glass.
You shatter inside and you begin to (linK:"shake.")[shake.
As you get closer to the table, the sweat drops in your eyes and you blink.
In this split second you loose your balance and fall, leaving the large meal over the large man.
He stands up in anger and [[threatens you|reveal]].
(set: $gang to -20)]You are full of questions and want to know who he is.
You put the tray down lightly and take off the burgers and (linK:"drinks.")[drinks.
As you turn around to walk away, he asks you for a straw.
You notice he already has one, so you
(link: "Go and get him another straw")[You return with a second straw.
(if: $money is 5)[He offers you a seat.
[[Take a seat|Offer money back]]]]
[[Walk Away|reveal]]
(set: $curious to true)]You can tell the man is important so you play it cool.
You put the tray down lightly and take off the burgers and drink.
You smile at him, (linK:"he smiles back.")[he smiles back.
As you turn around to walk away, he asks you for a straw.
You notice he already has one, so you.
(link: "Go and get him another straw")[You return with a second straw.
(if: $money is 5)[He offers you a seat.
[[Take a seat|Offer money back]]]]
[[Walk Away|reveal]]]You return to your place behind the counter and continue serving (link:"customers.")[customers.
The Boss approches you and asks you what (link: "happened.")[happened.
You explain what you did and he is (link:"shocked.")[shocked.
(if: $told is false)[He then explains that he is the head of the gang that runs this half of the city.
He tells you he is untouchable.
The Boss is annoyed and scared that you interacted with him and tells you to [[go home.|go home]]](else:)[The Boss is annoyed and scared that you interacted with him and tells you to [[go home.|go home]]
]]]]
(if: $BN is true)[(set: $BNS to false)](else:)[(set: $BNS to true)]
(set: $home to true)
(set: $payday to (random:5,16))You take a seat.
He slides his second soda to you and you take a gratious (link:"sip.")[sip.
You are at work, you shouldn't be doing this but you hate the job so you don't care. (set: $gang to it +5)
The man takes a solemn tone and asks you if you want to know who he is.
You are (if: $curious is true)[curious](else:)[confident], you decide to
[[Accept]]
[[Decline|reveal]]]The man bites into one of his huge burgers and begins telling you who he is, with his half chewed food on show.
He tells you he is the head of the gang that runs this half of the (link:"city.")[city.
He tells you he is untouchable.
He offers you a job if you are ever in need and slides you a piece of paper with his number (link:"on.")[on.
[[Thank him and take his number|number]]
[[Tell him you're not interested|reveal]]
(set: $told to true)]]If you recall correctly... (live: 1s)[(stop:)
There were local drivers needed.(live: 1s)[(stop:)
You could be a Taxi Driver!(live: 1s)[(stop:)
Do you wish to be a taxi driver?(live: 2s)[(stop:)
[[I guess I have to]] ]]]](if: $home is true)[When you get home it is only mid-day.
On the floor by your door is a letter from the landlord.
You open the letter. (set:$rent to 250)
Inside is an urgent reminder you need to pay $$rent within the next $payday days.
You gaze out the window and think about the day.(if: $BNS is true and $BN is true)[
You don't know how long it'll be until the Mob Boss's car picks you up.]
You come to the conclusion you probably just got fired so you ](else:)[You think you should]
(if: $relax is true)[](else:)[
[[Relax]] ]
[[Start looking for another job]] (if: $MC is true and $BossC is true and $BNS is true)[](else:)[
[[Make a phone call]]]
(set: $home to false)
(set: $MaxDayHours to 8)
(set: $deposit to 20)You lay on your couch and let the summer air cool you off.
You turn on your radio and start listening to some (link:"music.")[music.
You listen to some soothing beats from 106.2 Breeze FM and sip some Rum and Pepsi.
(live:5s)[(stop:)
When you've had enough you (set: $home to false)
[[Get back to what you were doing|go home]] ]
(set: $relax to true)]You open the paper delivered to your door each morning and start (link:"searching.")[searching.(live: 1s)[(stop:)
You search for a while but find nowhere you can start working immediately.
You seriously need the money.(set: $security to 90)(set: $securityCar to 90)
You start worrying, until you remember the kid from the [[morning.|Driving]] ]](set: $called to it +1)(if: $called is 4)[(live:2s)[(stop:)Your Boss picks up and tells you to leave him alone.(set: $BossC to true)
His wife then takes over and madly screams about how you won't give them any peace.
You give up [[calling|go home]]]](else:)[You call his number and wait for someone to pick up.(live: 5s)[
(stop:)(if: $rung is true)[Nobody answers so you go back to what you were [[doing|go home]]](else:)[He picks up.(live: 2s)[(set: $rung to true)
(stop:)He asks you what you want.
You tell him
[[You don't want to loose your job]]
[[You quit|I quit]]
[[Ask him what actually happened]] ]]]]You sound very needy.
He tells you he doesn't want to be a part of any gangs or have any connection to people working for them.
You try to explain what really happened but he doesn't care.
The Boss then tells you not to come back to work and hangs up.
You give up and go back to what you were [[doing|go home]].He is glad you quit, he was too scared to fire you.
Before he could give you an explanation he hangs up so you go back to what you were [[doing|go home]]You call the number of the company from the phone book.
They ask you about yourself and you tell them you know how to drive.
They tell you you can start at 6am in the morning.(live:4s)[(stop:)
You should get an [[early night!|Next Morning]]](if: $homeless is true)[(live: 2s)[(stop:)(if: $security is < (random:0,100))[You wake up and realise some of your belongings are missing.
You were broken into!
You should probably find a place to live where you are more safe.(if: $money is > 2000)[
They stole (set:$stolen to (random:1,2000))$$stolen.(set: $money to it - $stolen)
You have $$money left.]
At least you don't have to pay rent.
[[Take a day off]]
(if: $Taxi is true)[[[Go to work|Taxi]]](if: $Delivery is true)[[[Go to work|Delivery]]]
[[Find a new place to live]]
](else:)[
You wake up feeling as refreshed as you can be when sleeping in a car.
You eat some dry cereal out of the box.
At least you don't have to pay rent.
(if: $Taxi is true)[[[Go to work|Taxi]]](if: $Delivery is true)[[[Go to work|Delivery]]]
[[Find a new place to live]]]]](else:)[(live: 2s)[(stop:)(if: $security is < (random:0,100) and $money is >200)[You wake up in the night.
Someone is in your house.
As you run into the kitchen someone runs out the front door.
You just got robbed!
They stole (set:$stolen to (random:1,200))$$stolen.(set: $money to it - $stolen)
You have $$money left.
[[Go back to sleep|Main]]](else:)[(if:$securityCar is < (random:1,100) and $money is > 300 and $Payday is > 2 and $BossPayday is > 2)[
You wake up feeling refreshed, ready for work.
You take a shower and get a bite to eat from the kitchen.
Your car has been stolen!
You should probably find a new house where your car is less likey to be stolen.
You can't get to work.
[[Call the police]]](else:)[You wake up feeling refreshed, ready for work.
You take a shower and get a bite to eat from the kitchen.
(if: $rent is 0)[](else:)[Your rent is $$rent.
You (if: $payday is < 5)[only ]have $payday days left to pay the landlord.]
You have $$money.
(if: $rent is 0)[(if: $Taxi is true)[[[Go to work|Taxi]]](if: $Delivery is true)[[[Go to work|Delivery]]]](else:)[(if: $money is > $rent and $payday is < 6 and $payday is > -1)[You can now afford to pay the landlord!
[[Pay landlord]] ](if: $payday is < 1)[(if: $money is > $rent)[
If you don't pay, you will be evicted.]
Live on the [[street.]]](else:)[(if: $Taxi is true)[
[[Go to work|Taxi]]](if: $Delivery is true)[
[[Go to work|Delivery]]]
[[Take a day off]]
[[Find a new place to live]]
]]]
(set: $breakfast to false)(set:$lunch to false)(set: $dinner to false) (set: $shopping to false)(set: $day to true)]]]
(if: $memberPayday is < 1)[(set: $GangMembers to 0)](set: $hours to $MaxDayHours)(Set: $GOCvisited to false)You have $hours hours until the end of the day.
You have $$money.
[[Find new customer]](Set: $tip to (random: 2,10))(Set: $ss to (random: 0,100))(if: $skill < 10)[(set: $skill to 10)](if: $skill > 95)[(set: $skill to 95)]You found a new customer. (set: $man to false) (set: $peep to (random: 0,11)) (if: $peep is 10 or $peep is 9)[
Two mysterious men get into the back of your car and tell you to drive quickly.
They say they will make it worth your while.(Set: $journey to (random: 1,3))
Their journey will take about $journey hours.
Your street confidence is ''(if: $skill is < 50)[low](if: $skill is >= 50 and < 75)[average](if: $skill is >= 75 and < 95)[high](if: $skill is >= 95)[very high].''
Which route should you take?
[[Safe way|Scenic]]
[[Shortcut|Direct]]
[[Turn them in|Police Station]](set: $threat to true)](else:)[(if: $peep is 11)[
An awkward man gets in. (set: $man to true)(Set: $journey to (random: 1,3)) (set: $threat to false)
Their journey will take about $journey hours.
Your street confidence is ''(if: $skill is < 50)[low](if: $skill is >= 50 and < 75)[average](if: $skill is >= 75 and < 95)[high](if: $skill is >= 95)[very high].''
Which route should you take?
[[Safe way|Scenic]]
[[Shortcut|Direct]]](else:)[(if: $peep is 3)[
It is an old man.](if: $peep is 4)[
It is an old woman.](if: $peep is 5)[
It is a bussiness man.](if: $peep is 6)[
They are two young lovers.](if: $peep is 7)[
It is a young woman.](if: $peep is 8)[
It is a young man.]
They get in and tell you their destination.
(Set: $journey to (random: 1,3)) Their journey will take about $journey hours.
Your street confidence is ''(if: $skill is < 50)[low](if: $skill is >= 50 and < 75)[average](if: $skill is >= 75 and < 95)[high](if: $skill is >= 95)[very high].''
Which route should you take?
[[Safe way|Scenic]]
[[Shortcut|Direct]] (set: $threat to false) ]]
(live: 1s)[(stop:)You reached your destination. (if: $ss is < $skill)[
Well done! (if: $threat is true)[(set: $gang to it +20)](if: $gang >= 50 and $threat is true)[When you reach your destination the men give you their fare and tips. (set: $pay to $journey * (random: 2,4))(set: $skill to it +3)(set: $money to it +$pay)(set: $tip to it * (either: 2,4))(set: $money to it +$tip)
You now have $$money.
They then tell you to come with them and they take you out of your taxi and into another (link:"car.")[car.
''End of Chaper 3''
The two men sit either side of you and a chauffeur starts driving.
You
[[Try to escape]]
[[Keep quiet]]
[[Ask what they are doing]](set: $safe to true)]](else:)[
Your knowledge of the streets paid off and you managed to get to your destination quicker.
(set: $pay to $journey * (random: 1,3))You were payed $$pay for the journey.(set: $money to it +$pay)
(if: $threat is true)[(set: $tip to it * (random: 4,7))(set: $money to it +$tip)](else:)[(set: $tip to it * (random: 1,3))(set: $money to it +$tip)]You were payed $$tip in tips!
You now have $$money.(if: $man is true)[(if:$dontMan is true)[](else:)[
Before leaving, the awkward man tells you he was impressed by your driving.(set:$dontMan to true)
He says he may have a job for you if you are interested.
You decide to (set: $man to false)
[[Accept his offer]]]]
(if: $journey > 1)[(set: $journey to it -1)](set: $hours to it -$journey)(if: $hours is >0)[ [[Find new customer]] ](else:)[(set: $payday to it -1)[[Go home and get some rest|Main]](set: $skill to it +10)]]](else:)[
Unfortunately you didn't know the streets as well as you thought, it's lucky you even got there in one piece. (if: $threat is true)[(set: $gang to it -10)](set: $skill to it -5)
(if: $gang <= -50)[When you reach your destination the men give you their fare. (set: $pay to $journey * (random: 1,3))(set: $skill to it +3)(set: $money to it +$pay)
You now have $$money.
They then tell you to come with them and they take you out of your taxi and into another (link:"car.")[car.
''End of Chaper 3''
The two men sit either side of you and a chauffeur starts driving.
You
[[Try to escape]]
[[Keep quiet]]
[[Ask what they are doing]](set: $safe to false)]](else:)[(set: $pay to $journey * (random: 1,3))You were payed $$pay for the journey.(set: $money to it +$pay)
You don't deserve a tip(if: $threat is true)[, you were lucky the men didn't try anything on you for going the way you did].
You now have $$money.(set: $hours to it -$journey)(if: $hours is >0)[
[[Find new customer]]](else:)[(set: $payday to it -1)
[[Go home and get some rest|Main]]]]]](live: 1s)[(stop:)(if: $gang >= 50)[When you reach your destination the men give you their fare and tips. (set: $pay to $journey * (random: 2,5))(set: $skill to it +3)(set: $money to it +$pay)(set: $money to it +$tip)
You now have $$money.
They then tell you to come with them and they take you out of your taxi and into another (link:"car.")[car.
''End of Chaper 3''
The too men sit either side of you and a chauffeur starts driving.
You
[[Try to escape]]
[[Keep quiet]]
[[Ask what they are doing]](set: $safe to true)]](else:)[You played it safe and reached your destination.
(set: $pay to $journey * (random: 1,3)) You were payed $$pay for the journey. (set: $skill to it +3)(set: $money to it +$pay)(set: $money to it +$tip)You were given $$tip in tips. (if: $threat is true)[(set: $gang to it +10)]
You now have $$money.
(set: $hours to it -$journey)(if: $hours is >0)[ [[Find new customer]]](else:)[(set: $payday to it -1)
[[Go home and get some rest|Main]]]]]You go to see the landlord.
He tells you you have $payday days until you have to pay.
Spotting an envelope in your hand, he starts smiling.
You give him his money. (set: $money to it -$rent)
He shakes your hand and reminds you to pay in time for next month.
Your next payday is in (set: $payday to it +30)$payday days.
(if: $Taxi is true)[Better start [[working again.|Taxi]]](else:)[(if: $NeedsShit is true)[It's about time you head over to the [[South-Side.|Go to South-Side]]](else:)[Better start [[working again|Delivery]]]]His number is 555-735.
You shake his hand and get back to [[work|reveal]].
(set: $gang to it +30)
(set: $told to true)
(set: $BN to true)The next morning you pick up your taxi from the headquarters so you can start your day, but before you do, they give you some pointers.
[[End of Chapter 2|pointers.]] They begin by telling you that Taxi Driving is all about ''Street Confidence''.
With ''High Confidence'' you are more likely to take a successful ''Shortcut''.
Successful ''Shortcuts'' will reward you.
You should take the ''Safe Way'' to build ''Confidence''.
They remind you to use common sense when dealing with some passangers.
(live:2s)[(stop:)**[[Continue]]**]
(set: $Taxi to true)(live: 1s)[(stop:)(set: $outcome to (random: 1,5))
(if: $outcome is 1)[The men realised your plan and made a break for it at a red light. (set: $gang to it -10)
They got away and you got no money.](if: $outcome is 2)[You managed to signal an officer.(set: $gang to it -20)
You were right to be suspicious, these men are criminals. (set: $pay to $journey * (random: 1,6))(set: $gang to it -20)
They were safely arrested without worry and got money the for the fair.
You now have $$money.](if: $outcome is 3)[You managed to get the men to the police. (set: $bounty to (either: 50,100,200))
You were right to be suspicious, these men are criminals.
They also had a bounty of $$bounty on their head! (set: $money to it +$bounty) (set: $gang to it -30)
They were safely arrested without worry and also got money the for the fair.
You now have $$money.](if: $outcome is 4)[You tried, but on the journey the two men overpowered you and stole some money before escaping.(set: $money to it -(random: 5,100))(if: $money is < 0)[(set: $money to 0)] You now have $$money.(set: $gang to it -10)](if: $outcome is 5)[Looks like you were mistaken.
These are innocent men!
You appologise and take them to where they really want to go free of charge.]
(set: $hours to it -$journey)
(if: $hours is >0)[ [[Find new customer]]](else:)[(set: $payday to it -1)
[[Go home and get some rest|Main]]]]The man tells you about his (link:"business.")[business.
He tells you his delivery driver quit and desparately needs a driver to finish his deliveries before the week is (link:"over.")[over.
He tells you it will be better pay than being a taxi (link:"driver.")[driver.
He also offers you $150 upfront.
You consider it for a while before
[[Accepting]]
(if: $hours is >0)[ [[Declining|Find new customer]] ](else:)[ [[Declining|Main]] ]]]]He thanks you and quickly pulls out his wallet to give you the money.(set: $money to it +150)
You now have $$money.
He tells you to go home and rest and he will give you more information tomorrow.
He tells you to meet him at a Warehouse on the South-Side of town in the morning.
This man is your Boss now.
(set: $man to true)
''[[End of Chaper 3|End of Chapter 2.]]''You manage to (either:"wriggle free.
But they just grab you and put you back in your seat.","punch one man.
His only reaction is to restrain you further.","open a door.
It swings open but one man quickly shuts it agian.
You are now really restrained in your seat.")
They tell you to stay still as you are nearly there.
They tell you the Boss wants you (link:"intact.")[intact.
The car pulls up to a [[large house]].]You keep your mouth shut and you wait until you arrive at a [[large house]].They tell you the Gang Boss wants to see you.
Eventually you arrive at a [[large house]]The car pulls into a small parking lot.
You are (if: $safe is true)[helped out of the car and shown into a nearby terrace house.](else:)[
taken out of the car with a gun in your side and forced into a nearby terrace house.]
You go (link:"inside.")[inside.
You are greeted by the same fat man that asked you for 3 triple cheese burgers.
He asks you for your (link:"name.")[name.
You tell him and he tells you he has a job for (link:"you.")[you.
The job is delivering things and managing stock.
He tells you one of his drivers became unloyal and needs you to replace (link:"him.")[him.
You have a choice here. Your life may depend on it, so you
[[Agree]]
[[Decline]]]]]]With the pointers in mind, you take off to your [[first customer.|Find new customer]]
(set: $skill to 60)
(set: $hours to 8)Who would you like to call?(if: $MC is true)[](else:)[
[[Call your Mom]]](if: $BN is true)[(if: $BNS is true)[](else:)[
[[Call 555-735]]]](if: $BossC is true)[](else:)[
[[Call your Boss]]](set:$home to false)You call the number the man gave you.
(live:2s)[(stop:)A calm voice picks up and asks you who you (link:"are.")[are.
You explain that the Boss gave you this number for if you are ever in need.
The voice understands and tells you that things are currently very busy.
You are then asked for your (link:"address.")[address.
You give the voice your address and it hangs up the phone.
You now have to [[wait|go home]].
]]]
(set: $BNS to true)(live:1s)[(stop:)You call your Mom.(set: $MC to true)
She asks why you're calling and you tell her
[[You just wanted to catch up]]
[[You need some money]]]He tells you he doesn't want to be a part of any gangs or have any connection to people working for them.
You try to explain what really happened but he doesn't care.
The Boss then tells you not to come back to work and hangs up.
You give up and go back to what you were [[doing|go home]].She doesn't seem to believe you and asks you to tell the (link:"truth.")[truth.
You tell her you have just lost your job and your rent is due in a few (link:"days.")[days.
She tells you to do everything you already know, like calling your Boss.
You tell her what you have already done(if: $BN is true)[, except about getting the Mob Boss's number].
(live:4s)[(stop:)After a good while of chatting, she gets bored and hungry and so says goodbye.
[[Go back to what you were doing|go home]] ]]]You tell her you desperately need money or you will be evicted.
She tells you to get a job and stop being so (link:"lazy.")[lazy.
She rants at you for ages before getting distracted and says (link:"goodbye.")[goodbye.
You go [[back to what you were doing|go home]]]]He thanks you and shakes your hand. (set: $gang to it +20)
He tells you to go home and rest and he will give you more information tomorrow.
He tells you to meet him at an old Warehouse on the South-Side of town in the (link:"morning.")[morning.
This man is your Boss now.
The two men take you back outside and drive you [[home|End of Chapter 2.]].]You tell them you don't want to be part of (link:"this.")[this.
The man on your right punches you in the gut and you keel in (link:"pain.")[pain.
The Boss asks you again if you want to take the job.
You say
[[Yes of course|Accept2]]
[[Maybe|Decline2]]
[[Hell no|Decline2]] ]]
(set: $gang to it -15)He smiles.
He tells you to go home and rest and he will give you more information (link:"tomorrow.")[tomorrow.
He tells you to meet him at a Warehouse on the South-Side of town in the morning.
This man is your Boss now.
The two men take you back (link:"outside.")[outside.
Your gut hurts a lot.
You are taken home.
When you know the men are gone, you
[[Go to sleep|End of Chapter 2.]]
[[Drive away as fast as you can|Drive for your life]]]]
(set: $told to true)The man on your left slams his gun down on the back of your head and you [[black out.|black out]]You get in your car, put your foot down and speed away from the city as fast as you (link:"can.")[can.
(live:2s)[(stop:)You drive for hours until you reach the desert.
It is now the night.
You find a place to (link:"hide.")[hide.
You park your taxi in an abandoned barn and walk outside.
It looks beautiful.
The desert is lit by the (link:"moonlight.")[moonlight.
Suddenly you realise there is a car parked a few meters away.
You recognise (link:"it.")[it.
It is the car that took you to the (link:"Mob Boss.")[Mob Boss.
You suddenly hear a voice behind you and (link:"spin around")[spin around.
It is the man who had punched you in the gut.
He slams his gun down on the back of your head and you [[black out]].]]]]]]](live:2s)[(stop:)You wake up in the trunk of a car.
Your head really (link:"hurts.")[hurts.
A man opens the trunk and the bright sunlight blinds you.
It's the mob Boss.
He puts a gun to your head and gives you an ultimatum.
Do you want to work for him or not?
[[Yes]]
[[No]]]]He drags you out of the trunk and onto the floor.
He tells you to go home and rest and he will give you more information (link:"tomorrow.")[tomorrow.(if: $told is true)[](else:)[
He tells you to meet him at an old Warehouse on the South-Side of town in the morning.
This man is your Boss now.]
You slowly find a [[way home.|End of Chapter 2.]]]He pulls the trigger and the world falls away. You stand behind the counter of a fast food restaurant, serving customers.
(live: 2s)[(stop:)A greasy teenager comes to the counter and asks if he can put a poster up in the restaurant (link: "window.")[window.
Before replying you look at the poster in (link: "question.")[question.
The poster is about taxi drivers needed in the local (link: "area.")[area.
Just as you are about to respond to the kid, your Boss behind you barks at him to [[scram.|scram]]]]]](set: $Chapter to 2)You bundle your belongings into the back of your car.
You decide to park your car under an overpass.(set: $security to 70)(set: $securityCar to 70)
It is much less safe to live out of your car.
You better make some money real fast.(set: $homeless to true)
(if: $Taxi is true)[ [[Get to work|Find new customer]]](if: $Delivery is true)[ [[Get to work|Delivery]]]
(set: $deposit to 0)(if: $day is true)[You decide to take a much needed day off.
(set: $hours to 14)]You have $hours hours left of the day.
What would you like to spend your time doing?(if: $hours is < 0)[
[[Go to sleep|Go to bed]]](else:)[(if: $hours is > 11 and $hours is < 15 and $breakfast is false)[(if:$homeless is true)[](else:)[
[[Have breakfast]]]](if:$homeless is true)[](else:)[
[[Watch TV]]](if: $hours is > 7 and $hours is < 10 and $lunch is false)[(if:$homeless is true)[](else:)[
[[Have Lunch]]]]
[[Go for a walk]](if: $shopping is true)[
[[Go shopping]]](else:)[(if:$homeless is true)[](else:)[
[[Go shopping]]]]
[[Read a book]](if: $hours is > 1 and $hours is < 4 and $dinner is false)[(if:$homeless is true)[](else:)[
[[Have dinner]]]](if:$Scouting is true and $discussedBase is not true)[
[[Scout Location]]]
[[Go to work|Find work]]](if: $food is 0)[You have no food!
You should go shopping.
Carry on with your [[day.|Take a day off]]](else:)[For breakfast you have (either:"ham and eggs","waffles de luxe","a pineapple-and-ham casserole","Kellogg’s Frosted Flakes","a Corn Lorraine") with (either:"coffee","cocoa","orange juice","mint tea").
(live:2s)[(stop:)It is (either:"very good!", "tasty.","pretty average.","not too great.","what it is.")(set: $breakfast to true)
When you decide you have finished, you wash up before carrying on with your [[day.|Take a day off]]]
(set: $hours to it -1)(set: $breakfast to true)(set: $food to it -1)]
(set: $day to false)You turn on the TV.
(live:1s)[(stop:)You start watching (either:"The Andy Griffith Show","The Lucy Show","Gomer Pyle","Gunsmoke","Family Affair","Bonanza","The Red Skelton Hour","The Dean Martin Show","The Jackie Gleason Show","Saturday Night at the Movies").
When the show ends you carry on with your [[day.|Take a day off]]
(set: $hours to it -1)
]
(set: $day to false)After a lovely day relaxing, you go to bed, ready to work again [[tomorrow.|Main]]
(set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)(if: $food is 0)[You have no food!
You should go shopping.
Carry on with your [[day.|Take a day off]]](else:)[For lunch you make (either:"Beef Wellington","Chicken a la King","Swedish Meatballs","a Cheese Sandwich","a Ham Sandwich","a Salad").
(live:2s)[(stop:)It is (either:"very good!", "tasty.","pretty average.","not too great.","questionable.","down right disgusting.")
When you decide you have finished, you wash up before carrying on with your [[day.|Take a day off]]]
(set: $hours to it -1)(set: $lunch to true)(set: $food to it -1)]
(set: $day to false)(either:"You drive out to the lake for a walk.", "You drive around town and browse some shops.", "You take a drive out to sit by the river.", "You take a drive around your beautiful neighbourhood and stop in the park to sit on the bench.")(set:$peep to (random:1,8))(if:$peep is 1 or $peep is 2)[
While you're out, you find(set:$pay to (random:1,20)) $$pay.
You now have (set: $money to it + $pay)$$money.](if:$peep is 3)[
While you're out, you find(set:$pay to (random:20,100)) $$pay!
You now have (set: $money to it + $pay)$$money.]
When you've had enough, you head [[home.|Take a day off]]
(set: $hours to it -2)(set: $day to false)(if: $PartsShopping is true)[There are a few shops you can look in to find parts for the ICD. You have $$money.
(set: $hours to it +(random:0,(random:0,1)))
[[Save Mart]]
[[Toys arr Wee]]
[[Billy's Electronics]]
[[Collared Clothing]]
[[Go home|Take a day off]]](else:)[(if: $money < 10)[You don't have enough money to go shopping with!
You should get to [[work!|Find work]]](else:)[You go to Save Mart and pick up the essentials for eating cleaning and living. (set: $money to it -10)(set: $food to it +7)(set: $hours to it -1)(set: $shopping to true)
Carry on with your [[day.|Take a day off]]]]
(set: $day to false)You sit down to read a book.
(live:1s)[(stop:)You get comfy on the sofa and get stuck in.
When you finish the chapter you continue the [[day.|Take a day off]]
(set: $hours to it -2)
]
(set: $day to false)(if: $food is 0)[You have no food!
You should go shopping.
Carry on with your [[day.|Take a day off]]](else:)[For Dinner you have (either:"Chicken Pot Pie","Chicken Kiev","Chicken Croquettes","Chicken Marengo","a Corn Lorraine").
(live:2s)[(stop:)It is (either:"very good!", "tasty.","pretty average.","not too great.","what it is.") (set: $dinner to true)
When you decide you have finished, you wash up before carrying on with your [[day.|Take a day off]]]
(set: $hours to it -2)(set: $dinner to true)(set: $food to it -2)]
(set: $day to false)(live: 2s)[(stop:)You wake up feeling refreshed, ready to see your new Boss.
You take a shower and get a bite to eat from the kitchen.
Your rent is $250.
You (if: $payday is < 5)[only ]have $payday days left to pay the landlord.
You have $$money.
(if: $money is >250 and $payday is < 6)[You can now afford to pay the landlord!
[[Pay landlord]] ](if: $payday is < 1)[
You have unfortunately been evicted. For now you'll have live on the road.(set:$homeless to true)
[[Move out]]](else:)[
[[Go to South-Side]]
(set: $hours to 8)]]
(set: $breakfast to false) (set:$lunch to false) (set: $dinner to false) (set: $shopping to false)(set: $day to true)(set: $Chapter to 3)(set: $Taxi to false)(set: $Delivery to true)(set: $NeedsShit to true)It is still dark.
(live:2s)[(stop:)You wait by your car for a sign of life.
(live:2s)[(stop:)A car eventually pulls up and (if: $man is true)[the awkward man](else:)[a mysterious man] gets (Link:"out.")[out.(if: $man is true)[
Another car pulls up behind the (Link:"man.")[man.
The awkward man drops his suitcase and starts to (Link:"run.")[
The driver steps out of the car and shoots the awkward man.
(live:2s)[(stop:)As you are about to do something, the mysterious man shouts, telling you he is the Mob Boss.
He (if: $man is true)[puts his gun away and ]walks towards you.
As he gets closer, you
[[Start running|Run away]]
[[Get ready to shake his hand]]
[[Get ready to fight him]]]]]](else:)[
It's the Boss
He walks towards you.
As he gets closer, you
[[Start running|Run away]]
[[Get ready to shake his hand]]
[[Get ready to fight him]]]]]]
(set: $NeedsShit to false)You bundle your belongings into the back of your car.(set: $homeless to true)(set: $security to 50)(set: $securityCar to 100)
It's lucky you drive a station wagon.
You decide to park your car under an overpass and use your Taxi for (link:"driving.")[driving.
You get comfy and fall asleep.
(live:2s)[(stop:)You wake up early.
With your neck in pain from the uncomfortable car seat, you decide to start heading for the [[South-Side|Go to South-Side]]
]]There are a few places in the paper you're able to buy and rent.
''RENT''
Erickson Garden Apartments, Apartment No.11, Adams Street, $540. [[More Info|Erickson Garden Apartments, Apartment No.11, Adams Street. $540]]
Deuce House, Room No.40, 8th Street, $400. [[More Info|Deuce House, Room No.40, 8th Street. $400]]
Leyton Apartments, Room No.69, Park Street, $390. [[More Info|Leyton Apartments, Room No.69, Park Street. $370]]
Wilf Terrace, Room No.470, Main Street, $300. [[More Info|Wilf Terrace, Room No.470, Main Street. $300]]
Rhodri Bungalows, No.36, Third Street, $265. [[More Info|Rhodri Bungalows, No.36, Third Street. $265]]
Booker-Mullen Apartments, No.624, Madison Drive, $240. [[More Info|Booker-Mullen Apartments, No.624, Madison Drive. $240]]
Allen Flats, No.270, Dogwood, $200. [[More Info|Allen Flats, No.270, Dogwood. $200]]
Stone Watson, No.388, Lakeview, $190. [[More Info|Stone Watson, No.388, Lakeview. $190]]
Hancock Place, No.708, Jefferson, $70. [[More Info|Hancock Place, No.708, Jefferson. $70]]
''BUY''
Braxton Mansion, No.933, Jackson Street, $74,000. [[More Info|Braxton Mansion, No.933, Jackson Street. $74,000]]
Chase House, No.187, Spring Street, $50,000. [[More Info|Chase House, No.187, Spring Street. $50,000]]
Romeo Townhouse, No.434, Ridge Road, $36,000. [[More Info|Romeo Townhouse, No.434, Ridge Road. $36,000]]
Novak Cottage, No.617, Railroad Avenue. $24,500 [[More Info|Novak Cottage, No.617, Railroad Avenue. $24,500]]
Preston Terrace, No.68, Weast Street. $19,000 [[More Info|Preston Terrace, No.68, Weast Street. $19,000]]
Rodrigo Hut, No.791, Centre Road. $8,000 [[More Info|Rodrigo Hut, No.791, Centre Road. $8,000]]
Roberson Square, No.90, Highland Drive. $3,400 [[More Info|Roberson Square, No.90, Highland Drive. $3,400]]
Corona Trailers, No.10, Forest Park. $1,100 [[More Info|Corona Trailers, No.10, Forest Park. $1,100]]
(if: $Taxi is true)[[[Stop Looking and go to work|Taxi]]](if: $Delivery is true)[[[Stop Looking and go to work|Delivery]]]''FOR RENT''
''Erickson Garden Apartments.''
Apartment No.11, Adams Street.
$540 per month.
$550 deposit.
''Description''
This luxurious 2 bedroom apartment offers maximum light and space with large floor to ceiling windows and an open plan layout. Erickson Garden Apartments also come with access to outside areas perfect for everything from gardening to garden-partying.
(if: $money is > 1090)[You have enough money for the deposit and first month's rent.
[[Move in|InAdams]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Deuce House''
Room No.40, 8th Street.
$400 per month.
$400 deposit.
''Description''
Deuce house is a converted Warehouse in the downtown area. Situated near the centre of town, you don't have to walk far to find any place of interest. Deuce House offers open plan living, with all rooms mixed into one only the toilet will get lonely.
(if: $money is > 800)[You have enough money for the deposit and first month's rent.
[[Move in|In8th]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Leyton Apartments''
Room No.69, Park Street.
$370 per month.
$400 deposit.
''Description''
Leyton Apartments are the place of winners. With an underground car park you don't have to worry about people damaging your new corvette. Placed on the edge of the entertainment distric, a party is always just a block away. This 1 bedroom apartment offers a comfy home above average setting for workers in the city.
(if: $money is > 770)[You have enough money for the deposit and first month's rent.
[[Move in|InPark]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Wilf Terrace''
Room No.470, Main Street.
$300 per month.
$300 deposit.
''Description''
Wilf Terrace sits on the largest road in town, leading straight to the heart. Your room features a view of a nearby supermarket and large wooded area. On street parking is very minimum at certain times of day but you won't care when you're sat infront of your roaring fire.
(if: $money is > 600)[You have enough money for the deposit and first month's rent.
[[Move in|InMain]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Rhodri Bungalows''
No.36, Third Street.
$265 per month.
$250 deposit.
''Description''
Rhodri Bungalows are cituated in a quiet corner of town. There is no designated parking lot but the roads surrounding the Bungalows is ample amount for all residents. This 1 bedroom bungalow offers a comfy home for citizens with a slower pace.
(if: $money is > 515)[You have enough money for the deposit and first month's rent.
[[Move in|InThird]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Booker-Mullen Apartments''
No.624, Madison Drive.
$240 per month.
$200 deposit.
''Description''
Booker-Mullen has always offered the best. This time may be a little different as these specific apartments were constructed over 30 years aso. This 1 bedroom appartment features a cozy place for anyone needing to rest their head. Apartment No.624 has access to a small parking lot which is also used by an industrial estate.
(if: $money is > 440)[You have enough money for the deposit and first month's rent.
[[Move in|InMadison]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Allen Flats''
No.270, Dogwood.
$200 per month.
$150 deposit.
''Description''
Alan Flats is the perfect place for someone starting out. Placed on Dogwood, there are many opurtunities for any man. These flats feature ensuite style living, perfect for the minimalist. This certain flat has a parking space right outside the door.
(if: $money is > 350)[You have enough money for the deposit and first month's rent.
[[Move in|InDogwood]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Stone Watson''
No.388, Lakeview.
$190 per month.
$100 deposit.
''Description''
A bedroom in a shared house of 4. Stone Watson is situated on Lakeview Road, and although the name suggests, you can not see the lake from the house. Despite this, there is only a 5 minute walk to Lake Tahoe. Along side your room you will have access to a communal kitchen dining room and living space. Doesn't accept pets. Parking on street is allowed.
(if: $money is > 290)[You have enough money for the deposit and first month's rent.
[[Move in|InLakeview]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR RENT''
''Hancock Place''
No.708, Jefferson Street.
$70 per month.
$50 deposit
''Description''
Converted 2 Car Garage. Features a folding sofa bed and one sink. Although classed as a residential space, one half still functions as a garage. Located on Jefferson, it is close to local schools and parks.
(if: $money is > 120)[You have enough money for the deposit and first month's rent.
[[Move in|InJefferson]]](else:)[You don't have enough money for a deposit and the first month's rent.]
[[Choose a different place|Find a new place to live]] ''FOR SALE''
''Braxton Mansion''
Braxton Mansion, No.933, Jackson Street.
$74,000.
''Description''
Braxton Mansion sits on the famous Jackson Street. This 5 Bedroom mansion features a swimming pool, a gated drive way, a large garden area and a basement.
(if: $money is >= 74000)[You have enough money to buy this place.
[[Move in|InJackson]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] ''FOR SALE''
''Chase House''
Chase House, No.187, Spring Street.
$50,000.
''Description''
No.187 is placed on the South side of town. Spring Street is a reminder that you can make it on your own; it is litered with little businesses that anyone could fall in love with. Chase house is unique in the fact that it has not been made into individual 1 bedroom apartments. It instead includes 2 stories and 4 bedrooms and situated above a grocery store. Behind the building there is an offstreet parking lot protected by high fences and an on duty security guard.
(if: $money is >= 50000)[You have enough money to buy this place.
[[Move in|InSpring]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] ''FOR SALE''
''Romeo Townhouse''
Romeo Townhouse, No.434, Ridge Road.
$36,000.
''Description''
3 bedrooms and 3 stories, Romeo Townhouse is the perfect place to start a family. Ridge road features excusive space to park your car on street.
(if: $money is >= 36000)[You have enough money to buy this place.
[[Move in|InRidge]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] ''FOR SALE''
''Preston Terrace''
Preston Terrace, No.68, Weast Street.
$19,000.
''Description''
Preston Terrace follows a curved road, creating a beautiful architectual change to the common dead rows. Found on the Weast side of town, there are many reasons why this accomodation may suit you. No.68 features 2 stories of space and 2 bedrooms. Unlike most front areas on Preston Terrace, 68 has a full driveway.
(if: $money is >= 19000)[You have enough money to buy this place.
[[Move in|InWeast]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] ''FOR SALE''
''Rodrigo Hut''
Rodrigo Hut, No.791, Centre Road.
$8,000.
''Description''
Rodrigo Hut is exactly that: a hut. One bedroom is the perfect abode for anyone looking for a place to camp in the summer. No.791 lives along a forgotten stretch of Centre Road. The inacessability may put people off but it comes with a feeling of safety.
(if: $money is >= 8000)[You have enough money to buy this place.
[[Move in|InCentre]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] ''FOR SALE''
''Roberson Square''
No.90, Highland Drive.
$3,400.
''Description''
Located far North, Highland Drive is one of the most popular roads for adventurers around. No. 90 boasts proximity to a parking lot. This one bedroom apartment is situated right above Roberson Square general store and across the square from Roberson Cinema.
(if: $money is >= 3400)[You have enough money to buy this place.
[[Move in|InHighland]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] ''FOR SALE''
''Corona Trailers''
No.10, Forest Park.
$1,100.
''Description''
Parked Trailer loactaed in a fantastic secluded forest. Has built-in double bed that folds away into a seating area. Kitchen features a sink with running water. Parking out front available shaded by a beautiful pine tree.
(if: $money is >= 1100)[You have enough money to buy this place.
[[Move in|InForest]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] They begin by telling you that you can choose two main routes to a destination: The **Safe Way** and a **Shortcut**.
If you are confident of your knowledge you should take Shortcuts as the passenger will reward you.
Taking successful Shortcuts can also cut an hour from long journeys and save time in the day.
They warn you that taking a bad shortcut could leave you without a tip.
To get better at taking shortcuts you should take the safe route in order to learn the streets.
The legal working day is 8 hours long.
The average journey cost per hour is between $1 - $3.
They warn you that you encounter some odd people, but this is expected by any business.
They say that the police want any suspicious person brought to police attention as they may have a bounty on their head.
(live:4s)[(stop:)**[[Continue]]**]
(set: $pointers to true)You decide instead head to (if: $Taxi is true)[[[work|Find new customer]]](if: $Delivery is true)[[[work|Delivery]]].
(if: $hours is > $MaxDayHours)[(set: $hours to $MaxDayHours)]You start running as soon as you can.
(live:1s)[(stop:)You decide to go by
[[Foot]]
[[Car]]]You shake the man's hand and he guides you into the [[nearby building.]] When the Boss is close enough, you go in for a swing (either:"and you manage to hit him!","but you miss!")
Now he's really (either:"angry","pissed off") and shoots at your feet to make you (link:"stop.")[stop.
(if: (random:1,10) is <5)[He then whacks you in the face with his gun.
You scream and the man tries to help you.
You try to [[resist]]
Apologise and let him [[help]]](else:)[You stop and
[[Stay still]]
[[Keep fighting]]]]The man shouts at you to stop but you just keep running.
(live:2s)[(stop:)You hear gunshots from behind you.
You duck to avoid them but one still hits you.
The man's aim is too good.
(live:2s)[(stop:)Eventually, your world goes dark.
]]You quickly get back in your car and put your foot (link:"down.")[down.
Your tyres screech as you start getting away.
(live:2s)[(stop:)Gun shots go off behind you.
You duck in your seat so they don't hit (link:"you.")[you.
Hearing an extraordinary bang and your car changes course.
(live:1s)[(stop:)You crash into a (link:"wall.")[wall.
(live:2s)[(stop:)When you wake up, the Boss has his gun pointed at you.
He asks you if you are going to submit.
[[Tell him yes]]
[[Tell him no]]
]]]]]]The man helps you out of your car and into the [[nearby building.]]The man smiles and pulls the trigger.The building is a (link:"Warehouse.")[Warehouse.
Inside the Warehouse are stacks of boxes and crates.
There is also an old convertible parked up next to a broken pickup truck and a small converted shipping (link:"container.")[container.
The Boss leads you into it.
[[End of Chapter 5|Container]]]]You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Hancock Place, No.708, Jefferson.
Your rent is now $70.(set: $rent to 70)(set: $deposit to 50)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 80)(set: $securityCar to 95)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)###''Balance of Trade''
(live:2s)[(stop:)
####by //Robert Doman//
(live:1s)[(stop:)
(text-style: "fade-in-out")[[[Play now!|Start]]](live:3s)[(stop:)
''Played before?''(live:1s)[(stop:)
(live:1s)[(stop:)[[Start from Chapter 2|2 YEARS LATER]]
(live:1s)[(stop:)[[Start from Chapter 3|Played before?]]
(live:1s)[(stop:)[[Start from Chapter 4]]
(live:1s)[(stop:)[[Start from Chapter 5]]
(live:1s)[(stop:)[[Start from Chapter 6]]
(live:1s)[(stop:)[[Start from Chapter 7]]
(live:1s)[(stop:)[[Start from Chapter 8]]]]]]]]]]]]]
(live:18s)[(stop:)Find out more at ''https://robertldoman.wixsite.com/game''
Follow the creator at
Twitter: ''https://twitter.com/robertldoman''
Instagram: ''https://www.instagram.com/robert__doman/'']
*Disclaimer. References to violence, alcohol and drugs throughout.*
*This is a work of fiction. Names, characters, businesses, places, events, locales, and incidents are either the products of the author’s imagination or used in a fictitious manner. Any resemblance to actual persons, living or dead, or actual events is purely coincidental.*(set:$Slot1 to "'51 Brick Fumaster Convertible")(set:$Slot1Speed to 78)(set:$Slot1Cargo to 3)(set:$Slot1Reliability to 84)(set: $Slot1TradePrice to 2900)(set: $Slot1ScrapPrice to 500)(set:$Slot2 to "'53 Chemonet 3100")(set:$Slot2Speed to 62)(set:$Slot2Cargo to 4)(set:$Slot2Reliability to -2)(set: $Slot2TradePrice to 2000)(set: $Slot12ScrapPrice to 400)(set: $NeedsShit to false)(set:$main to "Empty")(set:$Slot1LMV to false)(set:$Slot1HDV to false)(set:$Slot1Limo to false)(set:$Slot2LMV to false)(set:$Slot2HDV to false)(set:$Slot2Limo to false)You are about to start your job as a taxi (link:"driver.")[
Before your first day on the job you should take some [[pointers.]] ]
(set: $home to false)(set: $payday to 10)(set: $rent to 250)(set:$MaxDayHours to 8)(set: $Taxi to true)(set: $deposit to 20)(set: $Chapter to 2)(set: $security to 90)(set: $securityCar to 90)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Stone Watson, No.388, Lakeview.
Your rent is now $190.(set: $rent to 190)(set: $deposit to 100)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 85)(set: $securityCar to 85)(set: $MaxHoursDay to 7)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Allen Flats, No.270, Dogwood.
Your rent is now $200.(set: $rent to 200)(set: $deposit to 150)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 87)(set: $securityCar to 90)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Booker-Mullen Apartments, No.624, Madison Drive.
Your rent is now $240.(set: $rent to 240)(set: $deposit to 200)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 95)(set: $securityCar to 80)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
If: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Rhodri Bungalows, No.36, Third Street.
Your rent is now $265.(set: $rent to 265)(set: $deposit to 250)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 91)(set: $securityCar to 88)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Wilf Terrace, Room No.470, Main Street.
Your rent is now $300.(set: $rent to 300)(set: $deposit to 300)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 93)(set: $securityCar to 91)(set: $MaxHoursDay to 9)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Leyton Apartments, Room No.69, Park Street.
Your rent is now $370.(set: $rent to 370)(set: $deposit to 400)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 95)(set: $securityCar to 97)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Deuce House, Room No.40, 8th Street.
Your rent is now $400.(set: $rent to 400)(set: $deposit to 400)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 97)(set: $securityCar to 95)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent is > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Erickson Garden Apartments, Apartment No.11, Adams Street.
Your rent is now $540.(set: $rent to 540)(set: $deposit to 550)
Your next payday is at the end of the month.(set: $payday to 30)
If you are evicted you will not get your deposit (link:"back.")[back.
(set: $money to it - $rent - $deposit)You now have $$money.
(set: $security to 97)(set: $securityCar to 97)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]]
(set: $homeless to false)You fight back from his attempts to help you and kick him in the (link:"balls.")[balls.
He keels over(if: (random:1,10) is > 3)[ and drops his gun.
You quickly grab the gun and
[[Shoot him]]
[[Shoot yourself]]
[[Shoot the sky]]](else:)[
You try to run but the man quickly recovers and shoots at (link:"you.")[you.
The world goes dark.]]]The man puts away his gun and helps you into the [[nearby building.]] He thanks you and puts his gun away before leading you into the [[nearby building.]] The man can't be bothered with you any more and puts a bullet through your head.You pull the trigger and shoot the (link:"man.")[man.
Blood splatters all over you and your (link:"clothes.")[clothes.
You get back in your car and consider the action you just (link:"took.")[took.
As you drive away another car pulls (link:"up.")[up.
You speed away but the car follows (link:"you.")[you.
Gun shots rise from the car (link:"behind.")[behind.
You duck in your seat to avoid (link:"them.")[them.
Hearing an extraordinary bang, your car changes direction.
(live:1s)[(stop:)You crash into a wall an become (link:"unconcious.")[unconcious.
They make sure you don't wake up.]]]]]]]]]Surprisingly enough, you die.You shoot the sky and suddenly you have the Boss's (link:"attention.")[attention.
He surrenders and explain he isn't trying to (link:"hurt you.")[hurt you.
He guides you into the [[nearby building.]] ]]Inside the container is an (link:"office.")[office.
The man tells you that this will be your office and that the last guy wasn't a good enough business man to keep up with (link:"demands.")[demands.(set: $Delivery to true)(set: $Taxi to false)(set: $BossPayday to 14)(set: $money to it + 5000)(set: $hours to 8)(set: $BossPay to 15000)
The man gives you $5,000 of the business's money to get the business rolling.(set: $GangMembers to 4)(set:$memberPayday to 7)
He tells you he wants $15,000 at the end of the Month.
There are already 4 people working for you but you need to keep paying them in order to keep them.
You now have $$money.
Would you like some [[tips?]]
[[Get to work|Delivery]]]](if: $BossPayday is 0 and $BossTalked is not true)[
''The Boss needs his money.''
[[Pay the Boss|pay the Boss.]] ](else:)[You have $hours hours until the end of the day.(if:$main is "Slot1")[(if:$Slot1Reliability <0)[(set:$main to "Empty")]](if:$main is "Slot2")[(if:$Slot2Reliability <0)[(set:$main to "Empty")]]
You have $$money. (if:$GangMembers is > 1)[(set: $visualDay to $memberPayday - 1)(if:$visualDay is 0)[
''You need to pay your workers!'']](if:$GangMembers is 0)[
''You have no workers!''](if:$main is "Empty")[
''You need to check your vehicles!''](if:$Slot1 is not "Empty")[(if:$Slot1Reliability is <0)[
''The $Slot1 is Broken'']](if:$Slot2 is not "Empty")[(if:$Slot2Reliability is <0)[
''The $Slot2 is Broken'']]
''Inventory''(if: $alcohol is > 0)[
You have $alcohol crates of alcohol.](if: $drugs is > 0)[
You have $drugs drug packages.](if: $drugs is < 1 and $alcohol is < 1)[
The inventory is empty.]
''Current Prices''
(if: $alcoholPrice < 1)[You're going to have to find a new customer to sell alcohol to.](else:)[You are currently selling your alcohol for //$$alcoholPrice per crate.//]
(if: $drugsPrice < 1)[You're going to have to find a new customer to sell drugs to.](else:)[You are currently selling your drugs for //$$drugsPrice per package.//]
''Business Options''(if:$main is "Empty")[
You need to check your vehicles before you can work.](else:)[(if: $alcohol is > 0)[(if: $alcoholPrice is < 1)[
[[Find Customer (alcohol)]]](else:)[
[[Sell (alcohol)]]
[[Haggle Price (alcohol)]]]]
[[Source Alcohol]](if: $drugs is > 0)[(if: $drugsPrice is < 1)[
[[Find Customer (drugs)]]](else:)[
[[Sell (drugs)]]
[[Haggle Price (drugs)]]]]
[[Source Drugs]] ]
''Gang''
You have $GangMembers gang members working for you.(if: $memberPayday is < 0)[(set: $GangMembers to 0)]
Your gang strength is (if: $GangMembers is <= 1)[''Very Low''.](if: $GangMembers is < 5 and $GangMembers is > 1)[''Low''.](if: $GangMembers is > 4 and $GangMembers is < 8)[''Average''.](if: $GangMembers is > 7)[''High''.](if:$GangMembers is < 10)[
[[Hire Worker]]](set: $force to $GangMembers * 10 + 10)(if:$GangMembers is > 1)[
You have $memberPayday days until you have to pay them again.](if: $force is > 100)[(set: $force to 98)](if: $GangMembers is > 0 and $memberPayday is 1)[
You must pay the gang members or they won't come back next week.
[[Pay Workers]]]
''Garage''
[[Enter Garage|Garage]]
(if:$missions is true)[''Storage Facility''
Go to [[Storage Facility]]](else:)[''Boss''
(if:$BossTalked is true)[The Boss needs $$BossPay ASAP.(if:$money is >= $BossPay)[
[[Pay the Boss|pay the Boss.]]]](else:)[You have $BossPayday days left until you need to pay the Boss.(if: $BossPayday is < 5)[
You need to [[pay the Boss.]]](else:)[(if: $money is >= 15000)[
You need to [[pay the Boss.]]]]
The Boss wants $$BossPay.]]
Would you like some [[tips?]]]You are selling Alcohol for $$alcoholPrice per crate.
How many would you like to sell?(if: $alcohol is >= 1 and $MainCargo is >=1)[
[[Sell 1 Crate|Sell 1 Alcohol Crates]](if: $alcohol is >= 2 and $MainCargo is >=1)[
[[Sell 2 Crates|Sell 2 Alcohol Crates]](if: $alcohol is >= 5 and $MainCargo is >=2)[
[[Sell 5 Crates|Sell 5 Alcohol Crates]](if: $alcohol is >= 10 and $MainCargo is >=3)[
[[Sell 10 Crates|Sell 10 Alcohol Crates]](if: $alcohol is >= 20 and $MainCargo is >=4)[
[[Sell 20 Crates|Sell 20 Alcohol Crates]](if: $alcohol is >= 50 and $MainCargo is >=5)[
[[Sell 50 Crates|Sell 50 Alcohol Crates]]]]]]]]
[[Return|Delivery]](live: 1s)[(stop:)(if:$sellCountA is >=8)[Your contact doesn't want to haggle and doesn't want to deal with you anymore.(set:$sellCountA to 0)(set:$alcoholPrice to 0)(set:$hours to it -1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]
[[Find new customer|Find Customer (alcohol)]] ](else:)[ [[Go home|Main]]]](else:)[(set: $peep to (random:1,5))(if: $peep is 1 or 2 or 3)[You approach your current contact.
(either:"You ask them if they will buy for more.","You threaten them to pay more.")(set: $sellCountA to it + 1)
They agree. (set: $alcoholPrice to it + (random: 5,15))
You now sell each crate for $$alcoholPrice.(set: $hours to it - 1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]
[[Haggle Again|Haggle Price (alcohol)]]](else:)[ [[Go home|Main]]]](if: $peep is 5 or 4)[You approach your current contact.
(either:"You ask them if they will buy for more.","You threaten them to pay more.")
They disagree. (set: $sellCountA to it + 2)(if: $alcoholPrice is < 30)[
The price of each crate stays at $$alcoholPrice.(set: $hours to it - 1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](else:)[(set: $alcoholPrice to it - (random: 5,15))
You now sell each crate for $$alcoholPrice.(set: $hours to it - 1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]
[[Haggle Again|Haggle Price (alcohol)]]](else:)[ [[Go home|Main]]]]]]]You can buy legitimate alcohol for $25 per crate. [[Buy|Alcohol legit]]
You can buy illegitimate alcohol for $15 per crate. [[Buy|Alcohol illegit]](if: $MainCargo is >=2)[
[[Steal Alcohol (small amount)]]](if: $MainCargo is >=3)[
[[Steal Alcohol]]](if: $MainCargo is >=4)[
[[Steal Alcohol (large amount)]]]
[[Back|Delivery]]You can buy illegitimate Drugs for $250 per package. [[Buy|Drugs illegit]](if:$MainCargo is >=1)[
[[Steal Drugs (small amount)]]](if:$MainCargo is >=3)[
[[Steal Drugs]]](if:$MainCargo is >=4)[
[[Steal Drugs (large amount)]]]
[[Back|Delivery]]Workers are payed weekly so make sure you have enough money to keep your workforce strong.
(if: $GangMembers is 0)[ Hire worker [[$350|$350]]](else:)[ [[Hire another worker]] ]
[[Return|Delivery]](if:$BossTalked is true)[You tell your Boss that you have the money and he is over the moon!(set:$money to it -$BossPay)
He takes the money and tells you that if you meet them in the in the Storage Facility, they'll tell you what needs to be done (link:"next.")[next.
You now have $$money.(Set:$missions to true)
For now, you should get back to work and make some more money, you're gonna need it.
[[Back to Warehouse|Delivery]]]](else:)[It's (link:"payday.")[payday.
The Boss sits you down in your office.(live:1s)[(stop:)
He asks you if you remember who (link:"he is.")[he is.
You tell him
[[Yes|Boss Reveal Yes]]
[[No|Boss Reveal No]]]]]]''How many crates of Alcohol would you like to purchase?''
You have $$money.
(if: $money is >= 25 and $MainCargo is >=1)[1 Crate [[$25|1 Alcohol Crates L]]
(if: $money is >= 50 and $MainCargo is >=1)[2 Crates [[$50|2 Alcohol Crates L]]
(if: $money is >= 125 and $MainCargo is >=2)[5 Crates [[$125|5 Alcohol Crates L]]
(if: $money is >= 250 and $MainCargo is >=3)[10 Crates [[$250|10 Alcohol Crates L]]
(if: $money is >= 500 and $MainCargo is >=4)[20 Crates [[$400|20 Alcohol Crates L]]
(if: $money is >= 1250 and $MainCargo is >=5)[50 Crates [[$1250|50 Alcohol Crates L]]]]]]]](else:)[You can't afford any crates.]
[[Go Back|Source Alcohol]]''How many crates of Alcohol would you like to purchase?''
(if: $money is >= 15 and $MainCargo is >=1)[1 Crate [[$15|1 Alcohol Crates IL]]
(if: $money is >= 30 and $MainCargo is >=1)[2 Crates [[$30|2 Alcohol Crates IL]]
(if: $money is >= 75 and $MainCargo is >=2)[5 Crates [[$75|5 Alcohol Crates IL]]
(if: $money is >= 150 and $MainCargo is >=3)[10 Crates [[$150|10 Alcohol Crates IL]]
(if: $money is >= 300 and $MainCargo is >=4)[20 Crates [[$300|20 Alcohol Crates IL]]
(if: $money is >= 750 and $MainCargo is >=5)[50 Crates [[$750|50 Alcohol Crates IL]]]]]]]](else:)[You can't afford any crates.]
You have $$money.
[[Go Back|Source Alcohol]]The risk of being caught is ''Low''.
Are you sure you'd like to steal a small amount of alcohol?
[[Yes|Steal Alcohol (small amount)2]]
[[No|Source Alcohol]]
(set: $risk to (random:0,15))
(set: $crates to (random:1,6))The risk of being caught is ''Average''.
Are you sure you'd like to steal an average amount of alcohol?
[[Yes|Steal Alcohol 2]]
[[No|Source Alcohol]]
(set: $risk to (random:15,51))
(set: $crates to (random:7,15))The risk of being caught is ''High''.
Are you sure you'd like to steal a large amount of alcohol?
[[Yes|Steal Alcohol (large amount)2]]
[[No|Source Alcohol]]
(if: (random:1,2) is 1)[(Set: $risk to (random:30,100))](else:)[(set: $risk to (random:30,61))]
(set: $crates to (random:14,50))(live: 1s)[(stop:)Nice one!
You bought 1 crate of alcohol.(set: $alcohol to it + 1)(set:$money to it - 25)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)Nice one!
You bought 2 crates of alcohol.(set: $alcohol to it + 2)(set:$money to it - 50)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)Nice one!
You bought 5 crates of alcohol.(set: $alcohol to it + 5)(set:$money to it - 125)
You now have $alcohol crates.
You have $$money(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)Nice one!
You bought 10 crates of alcohol.(set: $alcohol to it + 10)(set:$money to it - 250)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)Nice one!
You bought 20 crates of alcohol.(set: $alcohol to it + 20)(set:$money to it - 500)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(set: $risk to (random:0,10))(if: $force is > $risk)[Nice one!
You bought 1 crate of alcohol.(set: $alcohol to it + 1)(set:$money to it - 15)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed by the police.
You faught back but your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:0,20))(if: $force is > $risk)[Nice one!
You bought 2 crates of alcohol.(set: $alcohol to it + 2)(set:$money to it - 30)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed by the police.
You faught back but your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:0,30))(if: $force is > $risk)[Nice one!
You bought 5 crates of alcohol.(set: $alcohol to it + 5)(set:$money to it - 75)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed by the police.
You faught back but your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:0,40))(if: $force is > $risk)[Nice one!
You bought 10 crates of alcohol.(set: $alcohol to it + 10)(set:$money to it - 150)
You now have $alcohol crates.
You have $$money.
(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](else:)[That was a mistake!
You were ambushed by the police.
You faught back but your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is > 0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:0,50))(if: $force is > $risk)[Nice one!
You bought 20 crates of alcohol.(set: $alcohol to it + 20)(set:$money to it - 300)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed by the police.
You faught back but your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(if: $force is < $risk)[That was a mistake! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))]
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]]](else:)[Well done! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You managed to get away with $crates crates of alcohol!(set: $alcohol to it + $crates)
You now have $alcohol crates of alcohol.](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(if: $force is < $risk)[That was a mistake! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))]
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]]](else:)[Well done! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You managed to get away with $crates crates of alcohol!(set: $alcohol to it + $crates)
You now have $alcohol crates of alcohol.](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(if: $force is < $risk)[That was a mistake! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))]
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]]](else:)[Well done! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You managed to get away with $crates crates of alcohol!(set: $alcohol to it + $crates)
You now have $alcohol crates of alcohol.](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]You have a new addition to your team.(set: $money to it - 350)
You now have $$money.
You'll need to pay them $350 again at the end of the week, otherwise you'll lose them.(set: $GangMembers to it + 1)
You now have $GangMembers gang members.(set: $memberPayday to 6)
[[Return|Delivery]]
(if:$money is >=$pay)[ [[Hire another worker?|Hire another worker]]](live: 1s)[(stop:)You found a customer.(set: $alcoholPrice to (random:20,25))
They want to buy each package of drugs for $$alcoholPrice.(set: $hours to it - 1)(set:$sellCount to 0)
(if: $hours is >0)[ [[Accept|Delivery]]
[[Haggle Price|Haggle Price (alcohol)]]](else:)[ [[Accept and Go Home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(set: $risk to (random:0,10))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.(set: $alcoholPrice to 0)(set: $sellCountA to 0)(set: $alcohol to it - 1)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the crates without worry.
(set: $alcohol to it - 1)(set: $money to it + ($alcoholPrice * 1))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,15))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.(set: $alcoholPrice to 0)(set: $sellCountA to 0)(set: $alcohol to it - 2)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is > 0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the crates without worry.
(set: $alcohol to it - 2)(set: $money to it + ($alcoholPrice * 2))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,20))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.(set: $alcoholPrice to 0)(set: $sellCountA to 0)(set: $alcohol to it - 5)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is > 0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the crates without worry.
(set: $alcohol to it - 5)(set: $money to it + ($alcoholPrice * 5))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,30))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.(set: $alcoholPrice to 0)(set: $sellRiskA to 0)(set: $alcohol to it - 10)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is > 0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the crates without worry.
(set: $alcohol to it - 10)(set: $money to it + ($alcoholPrice * 10))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,60))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.(set: $alcoholPrice to 0)(set: $sellCountA to 0)(set: $alcohol to it - 20)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is > 0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the crates without worry.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You now have $$money.(if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]](set: $alcohol to it - 20)(set: $money to it + ($alcoholPrice * 20))
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]]You have (set: $visualDay to $memberPayday - 1)$visualDay days until you have to pay them again.
To hire another person this week it will cost (set: $pay to $memberPayday * 50)$$pay.
(if:$money is >=$pay)[Would you like to hire another worker?
[[Yes|Hire2]]
[[No|Delivery]] ](else:)[You can't afford a new worker.
[[Return|Delivery]]]You have a new addition to your team.(set: $money to it - $pay)
You now have $$money.
You'll need to pay them $350 at the end of the week, otherwise you'll lose them.(set: $GangMembers to it + 1)
You now have $GangMembers gang members.(if:$money is >=$pay and $GangMembers is < 10)[
[[Hire another worker]]]
[[Return|Delivery]](if: $money is >= ($GangMembers * 350))[You pay your workers (set: $pay to ($GangMembers * 350))$$pay.(set: $memberPayday to 7)(set:$money to it - $pay)
You have $$money left.](else:)[You don't have enough money to pay your workers.(set: $GangMembers to 0)
You have lost your workforce.]
[[Get back to work|Delivery]]Before you can sell anything, you need to ''Source'' items.
The more you try to source, the bigger the risk of the items being taken by the police.
There are two main sources of income.
Selling ''Alcohol'' and selling ''Drugs''.
''Hire Workers'' to decrease your ''Risk'' of getting caught.
However, these workers will require ''Pay''.
Hiring workers is ''Key'' to countering risky situations.
Don't forget to manage your garage or you could be left with ''Unreliable'' or ''Broken'' vehicles.
You can also ''Upgrade'' your vehicles by visiting the ''Shop''.
Keep an eye on your vehicles by pressing ''Info'' in the ''Garage''.
[[Return|Delivery]](live: 1s)[(stop:)You found a customer.(set: $drugsPrice to (random:50,100))
They want to buy each package of drugs for $$drugsPrice.(set: $hours to it - 1)(set:$sellCount to 0)
(if: $hours is >0)[ [[Accept|Delivery]]
[[Haggle Price|Haggle Price (drugs)]]](else:)[ [[Accept and Go Home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]You are selling Dugs for $$drugsPrice per package.
How many would you like to sell?(if: $drugs is >= 1 and $MainCargo is >=1)[
[[Sell 1 Package|Sell 1 Drugs Packages]](if: $drugs is >= 2 and $MainCargo is >=1)[
[[Sell 2 Packages|Sell 2 Drugs Packages]](if: $drugs is >= 5 and $MainCargo is >=1)[
[[Sell 5 Packages|Sell 5 Drugs Packages]](if: $drugs is >= 10 and $MainCargo is >=2)[
[[Sell 10 Packages|Sell 10 Drugs Packages]](if: $drugs is >= 20 and $MainCargo is >=3)[
[[Sell 20 Packages|Sell 20 Drugs Packages]](if: $drugs is >= 50 and $MainCargo is >=4)[
[[Sell 50 Packages|Sell 50 Drugs Packages]](if: $drugs is >= 100 and $MainCargo is >=5)[
[[Sell 100 Packages|Sell 100 Drugs Packages]]]]]]]]]
[[Return|Delivery]](live: 1s)[(stop:)(if:$sellCount is >=6)[Your contact doesn't want to haggle and doesn't want to deal with you anymore.(set:$sellCount to 0)(set:$drugsPrice to 0)(set:$hours to it -1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]
[[Find new customer|Find Customer (drugs)]] ](else:)[ [[Go home|Main]]]](else:)[(set: $peep to (random:1,2))(if: $peep is 1)[You approach your current contact.
(either:"You ask them if they will buy for more.","You threaten them to pay more.")(set: $sellCount to it +1)
They agree. (set: $drugsPrice to it + (random: 10,40))
You now sell each crate for $$drugsPrice.(set: $hours to it - 1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]
[[Haggle Again|Haggle Price (drugs)]]](else:)[ [[Go home|Main]]]](if: $peep is 2)[You approach your current contact.
(either:"You ask them if they will buy for more.","You threaten them to pay more.")(set: $sellCount to it +2)
They disagree. (if: $drugsPrice is < 100)[
The price of each crate stays at $$drugsPrice.(set: $hours to it - 1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]
[[Haggle Again|Haggle Price (drugs)]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](else:)[(set: $drugsPrice to it - (random: 10,40))
To keep them as your customer, you now sell each package for $$drugsPrice.(set: $hours to it - 1)
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]
[[Haggle Again|Haggle Price (drugs)]]](else:)[ [[Go home|Main]]]
]]]]The risk of being caught is ''Average''.
Are you sure you'd like to steal a small amount of drugs?
[[Yes|Steal Drugs (small amount)2]]
[[No|Source Drugs]]
(set: $risk to (random:40,60))
(set: $packages to (random:1,5))The risk of being caught is ''High''.
Are you sure you'd like to steal an average amount of drugs?
[[Yes|Steal Drugs 2]]
[[No|Source Drugs]]
(set: $risk to (random:50,80))
(set: $packages to (random:5,20))The risk of being caught is ''Very High''.
Are you sure you'd like to steal a large amount of drugs?
[[Yes|Steal Drugs (large amount)2]]
[[No|Source Drugs]]
(set: $risk to (random:65,105))
(set: $packages to (random:15,50))''How many packages of Drugs would you like to purchase?''
(if: $money is >= 250 and $MainCargo is >=1)[1 Package [[$250|1 Drugs Package IL]]
(if: $money is >= 500 and $MainCargo is >=1)[2 Packages [[$500|2 Drugs Packages IL]]
(if: $money is >= 1250 and $MainCargo is >=1)[5 Packages [[$1250|5 Drugs Packages IL]]
(if: $money is >= 2500 and $MainCargo is >=2)[10 Packages [[$2500|10 Drugs Packages IL]]
(if: $money is >= 5000 and $MainCargo is >=3)[20 Packages [[$5000|20 Drugs Packages IL]]
(if: $money is >= 12500 and $MainCargo is >=4)[50 Packages [[$12500|50 Drugs Packages IL]]
(if: $money is >= 25000 and $MainCargo is >=5)[100 Packages [[$25000|100 Drugs Packages IL]]]]]]]]](else:)[You can't afford any packages.]
You have $$money.
[[Go Back|Source Drugs]](live: 1s)[(stop:)(if: $force is < $risk)[That was a mistake! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))]
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.(set:$GangMembers to it -1)](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]]](else:)[Well done! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You managed to get away with $packages packages of drugs!(set: $drugs to it + $packages)
You now have $drugs packages of drugs.](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 2)[(set: $hours to it - 4)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 4)[(set: $hours to it - 5)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:5,6))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(if: $force is < $risk)[That was a mistake! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))]
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]]](else:)[Well done! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You managed to get away with $packages packages of drugs!(set: $drugs to it + $packages)
You now have $drugs packages of drugs.](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(if: $force is < $risk)[That was a mistake! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))]
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]]](else:)[Well done! (if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You managed to get away with $packages packages of drugs!(set: $drugs to it + $packages)
You now have $drugs packages of drugs.](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -2)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(set: $risk to (random:0,10))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.
You should get a stronger team.(set: $drugsPrice to 0)(set: $sellCount to 0)(set: $drugs to it - 1)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the package without worry.
(set: $drugs to it - 1)(set: $money to it + ($drugsPrice * 1))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]]
(live: 1s)[(stop:)(set: $risk to (random:0,20))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.
You should get a stronger team.(set: $drugsPrice to 0)(set: $sellCount to 0)(set: $drugs to it - 2)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the packages without worry.
(set: $drugs to it - 2)(set: $money to it + ($drugsPrice * 2))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,30))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.
You should get a stronger team.(set: $drugsPrice to 0)(set: $sellCount to 0)(set: $drugs to it - 5)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the packages without worry.
(set: $drugs to it - 5)(set: $money to it + ($drugsPrice * 5))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,50))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.
You should get a stronger team.(set: $drugsPrice to 0)(set: $sellCount to 0)(set: $drugs to it - 10)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the packages without worry.
(set: $drugs to it - 10)(set: $money to it + ($drugsPrice * 10))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,70))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.
You should get a stronger team.(set: $drugsPrice to 0)(set: $sellCount to 0)(set: $drugs to it - 20)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the packages without worry.
(set: $drugs to it - 20)(set: $money to it + ($drugsPrice * 20))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,90))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.
You should get a stronger team.(set: $drugsPrice to 0)(set: $sellCount to 0)(set: $drugs to it - 50)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 2)[(set: $hours to it - 4)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 4)[(set: $hours to it - 5)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:5,6))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the packages without worry.
(set: $drugs to it - 50)(set: $money to it + ($drugsPrice * 50))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 2)[(set: $hours to it - 4)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 4)[(set: $hours to it - 5)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:5,6))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:20,60))(if: $force is > $risk)[Nice one!
You bought 1 package of drugs.(set: $drugs to it + 1)(set:$money to it - 250)
You now have $drugs packages.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed.
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:20,60))(if: $force is > $risk)[Nice one!
You bought 2 packages of drugs.(set: $drugs to it + 2)(set:$money to it - 500)
You now have $drugs packages.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed.
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:20,60))(if: $force is > $risk)[Nice one!
You bought 5 packages of drugs.(set: $drugs to it + 5)(set:$money to it - 1250)
You now have $drugs packages.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed.
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:0,1))](else:)[(if:$MainHours is 2)[(set: $hours to it - 1)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 4)[(set: $hours to it - 2)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:2,3))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:20,60))(if: $force is > $risk)[Nice one!
You bought 10 packages of drugs.(set: $drugs to it + 10)(set:$money to it - 2500)
You now have $drugs packages.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed.
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:1,2))](else:)[(if:$MainHours is 2)[(set: $hours to it - 2)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 4)[(set: $hours to it - 3)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:3,4))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:20,60))(if: $force is > $risk)[Nice one!
You bought 20 packages of drugs.(set: $drugs to it + 20)(set:$money to it - 5000)
You now have $drugs packages.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed.
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:2,3))](else:)[(if:$MainHours is 2)[(set: $hours to it - 3)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 4)[(set: $hours to it - 4)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:4,5))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]]](live: 1s)[(stop:)(set: $risk to (random:20,60))(if: $force is > $risk)[Nice one!
You bought 50 packages of drugs.(set: $drugs to it + 50)(set:$money to it - 12500)
You now have $drugs packages.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 2)[(set: $hours to it - 4)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 4)[(set: $hours to it - 5)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:5,6))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed.
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:3,4))](else:)[(if:$MainHours is 2)[(set: $hours to it - 4)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 4)[(set: $hours to it - 5)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:5,6))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]]You have a new job, you are in a Warehouse in an (link:"office.")[office.
Your Boss is a big man.
He tells you that this will be your office and that the last guy wasn't a good enough business man to keep up with (link:"demands.")[demands.(set: $Delivery to true)(set: $Taxi to false)(set: $BossPayday to 30)(set: $money to it + 5000)(set: $hours to 8)(set: $BossPay to 15000)(set: $payday to 10)(set: $rent to 250)(set: $deposit to 20)(set: $MaxDayHours to 8)(set: $GangMembers to 4)
The man gives you $5,000 of the business's money to start.
He tells you he wants $15,000 at the end of the Month.
You now have $$money.(set:$memberPayday to 7)(set: $security to 90)(set: $securityCar to 90)(set: $Chapter to 3)
Would you like some [[tips?]]
[[Get to work|Delivery]]]]You call the police and they tell you they have your car impounded.
They tell you (either:"it was joy ridden 50 miles north and left outside a fuelling station","it was used in a street race which was stopped by the Police.
The man is now in custody.","it was picked up doing donuts in a parking lot at 2am.")
You must now [[collect it.]]You (either:"walk","take the bus") to your local impound yard.
You are given your car back. (either:"","
There are some questionable substances on the back seat.","
One of the headlights are broken but otherwise the car is intact.")
They also give you a holding fine of (set: $pay to (random:50,200))$$pay.
(set:$money to it - $pay)You now have $$money.
By the time you get home, it's time for [[bed again.|Main]]You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Corona Trailers, No.10, Forest Park.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:500,1200))
(set: $money to it - 1100)You now have $$money.
(set: $security to 80)(set: $securityCar to 95)(set: $MaxHoursDay to 7)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Roberson Square, No.90, Highland Drive.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:1500,4000))
(set: $money to it - 3400)You now have $$money.
(set: $security to 85)(set: $securityCar to 85)(set: $MaxHoursDay to 7)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Rodrigo Hut, No.791, Centre Road.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:4000,10000))
(set: $money to it - 8000)You now have $$money.
(set: $security to 92)(set: $securityCar to 92)(set: $MaxHoursDay to 7)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Preston Terrace, No.68, Weast Street.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:10000,24000))
(set: $money to it - 19000)You now have $$money.
(set: $security to 91)(set: $securityCar to 95)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)''FOR SALE''
''Novak Cottage''
Novak Cottage, No.617, Railroad Avenue.
$24,500.
''Description''
Novak Cottage is a beautiful 2 bedroom house with a close proximity to the local railway station. No.617 features a beautiful rear garden, open plan living and a disconnected 1 car garage.
(if: $money is >= 24500)[You have enough money to buy this place.
[[Move in|InRailroad]]](else:)[You don't have enough money to buy this place.]
[[Choose a different place|Find a new place to live]] You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Novak Cottage, No.617, Railroad Avenue.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:14000,27000))
(set: $money to it - 24500)You now have $$money.
(set: $security to 93)(set: $securityCar to 96)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Romeo Townhouse, No.434, Ridge Road.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:17000,40000))
(set: $money to it - 36000)You now have $$money.
(set: $security to 96)(set: $securityCar to 97)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Braxton Mansion, No.933, Jackson Street.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:30000,55000))
(set: $money to it - 74000)You now have $$money.
(set: $security to 99)(set: $securityCar to 99)(set: $MaxHoursDay to 8)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)Braxton Mansion, No.933, Jackson Street. $74,000You move (link:"house.")[house.(if: $homeless is false)[
(if: $rent > 0)[You get your deposit back of $$deposit from your previous accomodation.](else:)[You make $$deposit from selling your old place.(set: $money to it + $deposit)]]
Your address is now Chase House, No.187, Spring Street.
You now don't need to pay rent.(set: $rent to 0)(set: $deposit to (random:30000,55000))
(set: $money to it - 50000)You now have $$money.
(set: $security to 98)(set: $securityCar to 98)(set: $MaxHoursDay to 9)
When you finish moving in, it is the end of the (link:"day.")[
You go to sleep, ready for a fresh start in a fresh [[home|Main]].]]
(set: $homeless to false)''Storage Facility''
The Boss has a few things he wants you to do.(if:$MissionTalk is not true)[
[[Talk to Boss]]
](else:)[
(if:$discussedBase is true)[~~-Create plan to enter Military Base~~ [[Change Plan]](if:$LMV is true)[(if:$Slot1LMV is true||$Slot2LMV is true)[
~~-Source light military vehicle~~](else:)[
-Source light military vehicle [[Discuss|Ask Boss about LMV]]](if:$Costumes is true)[
~~-Get costumes~~](else:)[
-Get costumes [[Discuss|Ask about costumes]]]](if:$HDV is true)[(if:$Slot1HDV is true||$Slot2HDV is true)[
~~-Source large delivery vehicle~~](else:)[
-Source large delivery vehicle [[Discuss|Ask Boss about HDV]]](if:$GangMembers is >= 6)[
~~-Have 6 workers~~](else:)[
-Have 6 workers [[Discuss|Ask Boss about workers]]]](if: $Limo is true)[(if:$Slot1Limo is true||$Slot2Limo is true)[
~~-Source limo~~](else:)[
-Source limo [[Discuss|Ask Boss about Limo]]]]](else:)[-Create plan to enter Military Base [[Discuss|Create Plan to Enter Military Base]]]
(if:$PartsShopping is true)[~~-Plan construction of ICD~~ [[Discuss|Plan Construction of ICD]]
(if:$Satellite is true)[~~-Satellite~~](else:)[-Satellite [[Discuss|Discuss Satellite]]]
(if:$Electronics is >=5)[~~-Basic Electronics~~](else:)[-Basic Electronics [[Discuss|Discuss Electronics]]]
(if:$MessageDevice is true)[~~-Message Device~~](else:)[-Message Device [[Discuss|Discuss MD]]]
(if: $EnergySource is true)[~~-Energy Source~~](else:)[-Energy Source [[Discuss|Discuss ES]]](if: $EnergySource is true and $MessageDevice is true and $Electronics is >=5 and $Satellite is true)[(if:$BuiltICD is true)[~~-Construct ICD~~](else:)[
-Construct ICD [[Discuss|Construct ICD]]]]](else:)[-Plan construction of ICD [[Discuss|Plan Construction of ICD]]]
(if:$Fuel is true)[~~-Plan to make Space Fuel~~
~~-Collect 200 crates of alcohol~~
~~-Collect 150 drug packages~~
~~-Make Fuel~~](else:)[(if:$FuelWorking is true)[~~-Plan to make Space Fuel~~(if: $alcohol is < 200 or $drugs is < 150)[ [[Discuss|Plan to Make Fuel]]]
(if: $alcohol is >= 200)[~~-Collect 200 crates of alcohol~~](else:)[-Collect 200 crates of alcohol]
(if:$drugs is >=150)[~~-Collect 150 drug packages~~](else:)[-Collect 150 drug packages](if: $alcohol is >=200 and $drugs is >=150)[
-Make Fuel [[Discuss|Make Fuel]]]](else:)[-Plan to make Space Fuel [[Discuss|Plan to Make Fuel]]]]
-Steal back Space Ship [[Discuss|Steal Space Ship]]
[[Return to Warehouse|Delivery]]]There is enough space for 2 vehicles.(if: $main is "Empty")[
''You need to choose a main vehicle for jobs.'']
''Main Vehicle''
(if: $Slot1 is "Empty" and $Slot2 is "Empty")[You need to purchase a new vehicle.](else:)[(if:$main is "Empty")[(if:$Slot1Reliability is <0 and $Slot2Reliability is <0)[You should visit the shop.](else:)[Choose a main vehicle to use on your [[jobs.|Change]]]](else:)[Would you like to change your main vehicle for [[jobs?|Change]]]]
''Spaces''
$Slot1(if: $Slot1 is not "Empty")[(if:$Slot1Reliability is <0)[ is ''Broken''] [[Info|Slot1 Info]]]
$Slot2(if: $Slot2 is not "Empty")[(if:$Slot2Reliability is <0)[ is ''Broken''] [[Info|Slot2 Info]]]
''New Vehicles''
[[Dealer]]
[[Scrapyard]]
[[Guy on the corner]]
[[Return to Warehouse|Delivery]] Which vehicle would you like to use?(if:$Slot1 is not "Empty")[(if:$Slot1Reliability is >=0)[
$Slot1 [[Choose|ChooseSlot1]]]](if:$Slot2 is not "Empty")[(if:$Slot2Reliability is >=0)[
$Slot2 [[Choose|ChooseSlot2]]]]
[[Return|Garage]] The ''Official Dealer'' offers both brand new, unused vehicles and high quality second hand cars. You can also sell good quality vehicles.
Outside the dealer are many cars, vans and trucks. Inside there are more luxurious vehicles.
[[Look Inside]]
[[Look Outside]](if: $Slot1 is "Empty" and $Slot2 is "Empty")[](else:)[
[[Sell Current Vehicle]]]
[[Return to Garage|Garage]]The Scrapyard offers a large amount of cheaper vehicles that may not run very smoothly.
[[Look around]](if: $Slot1 is "Empty" and $Slot2 is "Empty")[](else:)[
[[Sell Scrap]]]
[[Return to Garage|Garage]]The guy on the corner could have something amazing, but don't wait, or you'll miss out.
[[Meet the Guy]]
[[Return to Garage|Garage]]Outside there is a decent range of tougher vehicles.
''Wagons''
'68 DNE Light Duty Wagon, $6,478 [[More Info|'68 DNE Light Duty Wagon, $6,478]]
'59 Pointyhat Jimiville, $6,685 [[More Info|'59 Pointyhat Jimiville, $6,685]]
'61 Exeter Firey, $3,566 [[More Info|'61 Exeter Firey, $3,566]]
''Vans''
'68 Bodge A113, $4,100 [[More Info|'68 Bodge A113, $4,000]]
'62 Lord Eco-norm Delivery, $8,210 [[More Info|'62 Lord Eco-norm Delivery, $10,210]]
'64 Lord Eagle, $7,433 [[More Info|'64 Lord Eagle, $7,433]]
''Trucks''
'67 Lord Farmero, $6,745 [[More Info|'67 Lord Farmero, $6,745]]
'66 Chemonet le Camel, $7,536 [[More Info|'66 Chemonet le Camel, $7,536]]
'69 Chemonet Yeetside, $10,700 [[More Info|'69 Chemonet Yeetside, $10,700]]
'63 Bodge CT700, $22,000 [[More Info|'63 Bodge CT700, $20,000]]
''Motorhomes''
'64 FolksMobile Sleeper, $5,000 [[More Info|'64 FolksMobile Sleeper, $5,000]]
'67 Bodge Club Cab, $4,300 [[More Info|'67 Bodge Club Cab, $4,300]]
[[Return|Dealer]] Inside there is a small range of Luxury Automobiles and Motorbikes.
''Super Cars''
'66 Farway 365B/4, $26,666 [[More Info|'66 Farway 365B/4, $26,666]]
'67 Sheepino Murial P400, $30,000[[More Info|'67 Sheepino Murial P400, $30,000]]
''Muscle Cars''
'69 Chemonet Normette, L87 $18,500 [[More Info|'69 Chemonet Normette, L87 $18,500]]
'69 Lord Steed Chef 420 Speedpack, $14,798 [[More Info|'69 Lord Steed Chef 420 Speedpack, $14,798]]
'67 Venus Tempest GP, $12,000 [[More Info|'67 Venus Tempest GP, $12,000]]
''Coupes''
'67 Aeg Dauts Hurricane, $14,440 [[More Info|'67 Aeg Dauts Hurricane, $14,440]]
'69 Washington Universal Mark III, $19,000 [[More Info|'69 Washington Universal Limousine Mark III, $19,000]]
'64 Chemonet Antelope, $10,100 [[More Info|'64 Chemonet Antelope, $10,100]]
''Sedans''
'68 Sadlike Broseph 335, $17,000 [[More Info|'68 Sadlike Broseph 335, $17,000]]
'67 Washington Street Car, $16,090 [[More Info|'67 Washington Street Car, $16,090]]
'64 Lord Stares 500, $14,000 [[More Info|'64 Lord Stares 500, $14,000]]
[[Return|Dealer]] The scrap yard is arranged by reliability.
''Broken''
'46 Chemonet Asteroid SS, $600 [[More Info|'46 Chemonet Asteroid SS, $600]]
'46 WWII Heap Footprint, $400 [[More Info|'46 WWII Heap Footprint, $400]]
'58 Playoto 2001GT, $2,500 [[More Info|'58 Playoto 2001GT, $2,500]]
'65 Washington Universal Limousine, $3,000 [[More Info|'65 Washington Universal Limousine, $3,000]]
''Low''
'62 Venali-Warp 039 Bus, $1,000 [[More Info|'62 Venali-Warp 039 Bus, $1,000]]
'48 WWII Venus Dark Spark, $750 [[More Info|'48 WWII Venus Dark Spark, $750]]
'62 Bodge Athlete F/F, $1,400 [[More Info|'62 Bodge Athlete F/F, $1,400]]
''Average''
'66 Brick Stream, $3,900 [[More Info|'66 Brick Stream, $3,900]]
'52 Aeg Dauts Delta AT, $4,560 [[More Info|'52 Aeg Dauts Delta AT, $4,560]]
'65 Anella Vosa, $120 [[More Info|'65 Anella Vosa, $120]]
'55 Bodge AX3, $2,900 [[More Info|'55 Bodge AX3, $2,900]](if: $money is <10)[(if:$Slot1 is not "'62 DNE Farmhand"||$Slot2 is not "'62 DNE Farmhand")[
'62 DNE Farmhand, $0 [[More Info|'62 DNE Farmhand, $0]] ]]
[[Return|Scrapyard]] The guy on the corner might have something incredible for you, but don't wait around: if you don't accept the offer he won't have it when you come back.
His stock changes each day so make sure you check in often.
Are you ready to see him?
[[Visit the Guy]]
[[Return|Garage]]''FOR SALE''
$2,500
'''58 Playoto 2001GT.''
1958 Playoto supercar.
Former supercar, will require some attention before you can drive it again.
Top Speed: ''135mph''
Cargo Capacity: ''Very Small''
Reliability: ''Broken''
(if: $money is >= 2500)[You have enough money to purchase this vehicle.
[[Buy|Buy '68 Playoto 2001GT]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 135)
(set: $BuyCargo to 1)
(set: $BuyReliability to -200)
(set: $BuyTradePrice to 9000)
(set: $BuyScrapPrice to 1600)
(set: $BuyPrice to 2500)
(set: $BuyName to "'58 Playoto 2001GT")
(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
''FOR SALE''
$4,000
'''68 Bodge A113.''
1968 Bodge Van.
A popular choice for drug dealers and builders alike.
Top Speed: ''67mph''
Cargo Capacity: ''Large''
Reliability: ''Very Good''
(if: $money is >= 4000)[You have enough money to purchase this vehicle.
[[Buy|Buy '68 Bodge A113]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 67)
(set: $BuyCargo to 4)
(set: $BuyReliability to 90)
(set: $BuyTradePrice to 1800)
(set: $BuyScrapPrice to 400)
(set: $BuyPrice to 4000)
(set: $BuyName to "'68 Bodge A113")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
Well done! You Purchased the $BuyName.
You will find it in (if:$ParkSlot is 1)[the first space of your Garage.
(Set: $money to it - $BuyPrice)You now have $$money.
(set: $hours to it - 1)(if: $hours is >0)[ [[Return to Garage|Garage]]](else:)[(set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1) [[Go home|Main]]]
(set: $Slot1Speed to $BuySpeed)
(set: $Slot1Cargo to $BuyCargo)
(set: $Slot1Reliability to $BuyReliability)
(set: $Slot1TradePrice to $BuyTradePrice)
(set: $Slot1ScrapPrice to $BuyScrapPrice)
(set: $Slot1 to $BuyName)(set:$Slot1LMV to $BuyLMV)(set:$Slot1HDV to $BuyHDV)(set:$Slot1Limo to $BuyLimo)
](else:)[the second space of your Garage.
(Set: $money to it - $BuyPrice)You now have $$money.
(set: $hours to it - 1)(if: $hours is >0)[ [[Return to Garage|Garage]]](else:)[(set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1) [[Go home|Main]]]
(set: $Slot2Speed to $BuySpeed)
(set: $Slot2Cargo to $BuyCargo)
(set: $Slot2Reliability to $BuyReliability)
(set: $Slot2TradePrice to $BuyTradePrice)
(set: $Slot2ScrapPrice to $BuyScrapPrice)
(set: $Slot2 to $BuyName)(set:$Slot2LMV to $BuyLMV)(set:$Slot2HDV to $BuyHDV)(set:$Slot2Limo to $BuyLimo)]
Are you sure you'd like to buy this vehicle?
You have $$money.
You'll have $(Print:($money - $BuyPrice)) left.
[[Yes|Buy]]
[[No|Garage]]
(set: $ParkSlot to 1)Are you sure you'd like to buy this vehicle?
You have $$money.
You'll have $(Print:($money - $BuyPrice)) left.
[[Yes|Buy]]
[[No|Garage]]]
(set: $ParkSlot to 2)The Dealer will offer a decent price for vehicles, as long as they are in a relatively good condition. (if: $Slot1 is "Empty")[](else:)[(if:$Slot1Reliability is <60)[
Unfortunately, the $Slot1 isn't in a good enough condition for the Dealer to buy.
You should sell it at the [[Scrapyard|Sell Scrap]]](else:)[
You can sell the $Slot1 for $$Slot1TradePrice [[Sell|Sell Slot1]]]](if: $Slot2 is "Empty")[](else:)[(if:$Slot2Reliability is <60)[
Unfortunately, the $Slot2 isn't in a good enough condition for the Dealer to buy.
You should sell it at the [[Scrapyard|Sell Scrap]]](else:)[
You can sell the $Slot2 for $$Slot2TradePrice [[Sell|Sell Slot2]]]]
(set: $main to "Slot1")You are now prioritising your $Slot1 for jobs.
[[Return|Garage]]
(if:$Slot1Speed is >= 115)[(set:$MainHours to 1)](else:)[
(if:$Slot1Speed is >= 80)[(set:$MainHours to 2)](else:)[
(if:$Slot1Speed is >= 60)[(set:$MainHours to 3)](else:)[
(if:$Slot1Speed is >= 40)[(set:$MainHours to 4)](else:)[(set:$MainHours to 5)]]]]
(Set: $MainCargo to $Slot1Cargo)
(set:$MainLMV to $Slot1LMV)(set:$MainHDV to $Slot1HDV)(set:$MainLimo to $Slot1Limo)(set: $main to "Slot2")You are now prioritising your $Slot2 for jobs.
[[Return|Garage]]
(if:$Slot2Speed is >= 115)[(set:$MainHours to 1)](else:)[
(if:$Slot2Speed is >= 80)[(set:$MainHours to 2)](else:)[
(if:$Slot2Speed is >= 60)[(set:$MainHours to 3)](else:)[
(if:$Slot2Speed is >= 40)[(set:$MainHours to 4)](else:)[(set:$MainHours to 5)]]]]
(Set: $MainCargo to $Slot2Cargo)
(set:$MainLMV to $Slot2LMV)(set:$MainHDV to $Slot2HDV)(set:$MainLimo to $Slot2Limo)$Slot1 information.
Top Speed: ''$Slot1Speed''
Cargo Capacity: (if: $Slot1Cargo is 1)[''Very Small''](if: $Slot1Cargo is 2)[''Small''](if: $Slot1Cargo is 3)[''Average''](if: $Slot1Cargo is 4)[''Large''](if: $Slot1Cargo is 5)[''VeryLarge'']
Reliability: (if: $Slot1Reliability is <60 and $Slot1Reliability >=0)[''Low''](if: $Slot1Reliability is >=60 and $Slot1Reliability is <75)[''Average''](if: $Slot1Reliability is >=75 and $Slot1Reliability is <85)[''Good''](if: $Slot1Reliability is >=85 and $Slot1Reliability is <95)[''Very Good''](if: $Slot1Reliability is >=95)[''Excellent''](if:$Slot1Reliability is <0)[''Broken'']
At the [[shop|Shop]] you can fix and improve your vehicle.
[[Return|Garage]]
(set: $ParkSlot to 1)$Slot2 information.
Top Speed: ''$Slot2Speed''
Cargo Capacity: (if: $Slot2Cargo is 1)[''Very Small''](if: $Slot2Cargo is 2)[''Small''](if: $Slot2Cargo is 3)[''Average''](if: $Slot2Cargo is 4)[''Large''](if: $Slot2Cargo is 5)[''VeryLarge'']
Reliability: (if: $Slot2Reliability is <60 and $Slot2Reliability is >=0)[''Low''](if: $Slot2Reliability is >=60 and $Slot2Reliability is <75)[''Average''](if: $Slot2Reliability is >=75 and $Slot2Reliability is <85)[''Good''](if: $Slot2Reliability is >=85 and $Slot2Reliability is <95)[''Very Good''](if: $Slot2Reliability is >=95)[''Excellent''](if:$Slot2Reliability is <0)[''Broken'']
At the [[shop|Shop]] you can fix and improve your vehicle.
[[Return|Garage]]
(set: $ParkSlot to 2)(if:$ParkSlot is 1)[$Slot1
Reliability: (if: $Slot1Reliability is <60 and $Slot1Reliability is >=0)[''Low''](if: $Slot1Reliability is >=60 and $Slot1Reliability is <75)[''Average''](if: $Slot1Reliability is >=75 and $Slot1Reliability is <85)[''Good''](if: $Slot1Reliability is >=85 and $Slot1Reliability is <95)[''Very Good''](if: $Slot1Reliability is >=95)[''Excellent''](if:$Slot1Reliability is <0)[''Broken''].
Top Speed: ''$Slot1Speed''.
(if:$money is >= 500 and $Slot1Reliability is <100)[Would you like to work on the vehicle?
It will cost $500. [[Pay|Shop Pay]]](else:)[You cannot afford any work on your vehicle.]
(if: $Slot1Upgrades is < 5)[The Shop offers a few parts that could increase performance.
(if: $money is >= 1000)[Would you like to buy an upgrade?
It will cost $1000. [[Pay|ShopUpgrade]]](else:)[You cannot afford any upgrades.]](else:)[There are no more upgrades for this vehicle]
[[Return|Garage]]](else:)[$Slot2
Reliability: (if: $Slot2Reliability is <60 and $Slot2Reliability is >=0)[''Low''](if: $Slot2Reliability is >=60 and $Slot2Reliability is <75)[''Average''](if: $Slot2Reliability is >=75 and $Slot2Reliability is <85)[''Good''](if: $Slot2Reliability is >=85 and $Slot2Reliability is <95)[''Very Good''](if: $Slot2Reliability is >=95)[''Excellent''](if:$Slot2Reliability is <0)[''Broken''].
Top Speed: ''$Slot1Speed''.
(if:$money is >= 500 and $Slot2Reliability is <100)[Would you like to work on the vehicle?
It will cost $500. [[Pay|Shop Pay]]](else:)[You cannot afford any work on your vehicle.]
(if: $Slot1Upgrades is < 5)[The Shop offers a few parts that could increase performance.
(if: $money is >= 1000)[Would you like to buy an upgrade?
It will cost $1000. [[Pay|ShopUpgrade]]](else:)[You cannot afford any upgrades.]](else:)[There are no more upgrades for this vehicle]
[[Return|Garage]]](live:1s)[(stop:)You now have (set: $money to it - 500)$$money.
(if:$ParkSlot is 1)[(set:$Slot1Reliability to it + (random:10,40))This vehicles' reliability is now (if: $Slot1Reliability is <60)[''Low''](if: $Slot1Reliability is >=60 and $Slot1Reliability is <75)[''Average''](if: $Slot1Reliability is >=75 and $Slot1Reliability is <85)[''Good''](if: $Slot1Reliability is >=85 and $Slot1Reliability is <95)[''Very Good''](if: $Slot1Reliability is >=95)[''Excellent''].
(if:$Slot1Reliability is <95 and $money is >=500)[Would you like to work on your $Slot1 again?
[[Yes|Shop Pay]]
[[No|Garage]]](else:)[ [[Return|Garage]]]](else:)[(set:$Slot2Reliability to it + (random:10,40))This vehicles' reliability is now (if: $Slot2Reliability is <60 and $Slot2Reliability is >=0)[''Low''](if: $Slot2Reliability is >=60 and $Slot2Reliability is <75)[''Average''](if: $Slot2Reliability is >=75 and $Slot2Reliability is <85)[''Good''](if: $Slot2Reliability is >=85 and $Slot2Reliability is <95)[''Very Good''](if: $Slot2Reliability is >=95)[''Excellent''](if:$Slot2Reliability is <0)[''Broken''].
(if:$Slot2Reliability is <95 and $money is >=500)[Would you like to work on your $Slot2 again?
[[Yes|Shop Pay]]
[[No|Garage]]](else:)[ [[Return|Garage]]]]]You have sold your $Slot1 for $$Slot1TradePrice.
You now have (set:$money to it + $Slot1TradePrice)$$money.
(if: $main is "Slot1")[(set:$main to "Empty")](set:$Slot1 to "Empty")
[[Return|Garage]] You have sold your $Slot2 for $$Slot2TradePrice.
You now have (set:$money to it + $Slot2TradePrice)$$money.
(if: $main is "Slot2")[(set:$main to "Empty")](set:$Slot2 to "Empty")
[[Return|Garage]] (live: 1s)[(stop:)Nice one!
You bought 50 crates of alcohol.(set: $alcohol to it + 50)(set:$money to it - 1250)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 6)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]](live: 1s)[(stop:)(set: $risk to (random:0,101))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.
You should get a stronger team.(set: $drugsPrice to 0)(set: $sellCount to 0)(set: $drugs to it - 100)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 5)](else:)[(if:$MainHours is 6)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the packages without worry.
(set: $drugs to it - 100)(set: $money to it + ($drugsPrice * 100))You now have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 5)](else:)[(if:$MainHours is 6)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,60))(if: $risk is >= $force)[You failed!
The police intercepted your delivery and took your goods!
The buyer doesn't want to risk anymore sales, you'll have to find a new customer.(set: $alcoholPrice to 0)(set: $sellCountA to 0)(set: $alcohol to it - 50)(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 6)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is > 0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[Well done, you successfully delivered the crates without worry.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))]
You now have $$money.(if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 6)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:6,7))]]]]](set: $alcohol to it - 50)(set: $money to it + ($alcoholPrice * 50))
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]](set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)]]](live: 1s)[(stop:)(set: $risk to (random:0,70))(if: $force is > $risk)[Nice one!
You bought 50 crates of alcohol.(set: $alcohol to it + 20)(set:$money to it - 750)
You now have $alcohol crates.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 6)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed by the police.
You faught back but your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 6)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]](live: 1s)[(stop:)(set: $risk to (random:50,101))(if: $force is > $risk)[Nice one!
You bought 100 packages of drugs.(set: $drugs to it + 100)(set:$money to it - 25000)
You now have $drugs packages.
You have $$money.(if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:0,3))](else:)[(set: $Slot2Reliability to it - (random:0,3))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 6)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]](else:)[That was a mistake!
You were ambushed.
They faught back and your team wasn't good enough to fight them off!
(if: (random:1,2) is 1)[Though you and your team managed to escape with no extra worries.](else:)[(if: $GangMembers is > 1)[You lost one of your gang members!(set:$GangMembers to it -1)]](if:$main is "Slot1")[(set: $Slot1Reliability to it - (random:5,10))](else:)[(set: $Slot2Reliability to it - (random:5,10))](if:$MainHours is 1)[(set: $hours to it - (random:4,5))](else:)[(if:$MainHours is 2)[(set: $hours to it - 5)](else:)[(if:$MainHours is 3)[(set: $hours to it - (random:5,6))](else:)[(if:$MainHours is 4)[(set: $hours to it - 6)](else:)[(if:$MainHours is 5)[(set: $hours to it - (random:6,7))]]]]]
(if: $hours is >0)[ [[Go Back to the Warehouse|Delivery]]](else:)[ [[Go home|Main]]]]]You tell him yes.(live:1s)[(stop:)
He looks at you and smiles.
He tells you that you don't know who (link:"he is.")[he is.
Slowly the fat man disappears and a creature not from Earth [[appears.|Alien Again]]]]You tell him no.(live:1s)[(stop:)
The man (link:"smiles.")[smiles.
Slowly the fat man disappears and a creature not from Earth [[appears.|Alien Again]]]]You are shocked!
So you
[[Try to run]]
[[Ask why]]You jump out of your seat and rush for the (link:"door.")[door.
You swing it open to see another creature standing in your (link:"way.")[way.
It grabs you, forcing you to sit down again.
The Boss Alien [[continues.|Ask why]]]]You are told that you were (link:"tracked.")[tracked.(if: $gun is true)[
He puts your old 1948 luger pistol on the desk in front of you.](if:$robe is true)[
He puts your fluffy bath robe down on the desk in front of you.]
(if:$money is < $BossPay)[The creature begins to look sad.
He then tells you that you were maybe the wrong choice.](else:)[The creature looks very glad.
He tells you that you were definitely the correct choice.]
He begins to explain that he was in desperate need of (link:"your help.")[your help.
Solemnly, the creature tells you how he his an illegal immigrant from Mars and the government will not help him to return.
He also explains that anyone that does help him, ends up betraying him, or failing due to the large amounts of money involved.
He says he needs help in getting him and his family (link:"home.")[home.
(if: $fired is true)[ [[Ask if you killed anyone 2 years ago]]](else:)[The creature thanks you for not freaking out as times are very urgent.
Ask what they did to you [[2 years ago]].]]]]The creature laughs and says no, it was only Gary, no one liked Gary anyway.
You then ask what they were doing [[2 years ago]].The creature looks away for a moment before looking back into your (link:"eyes.")[eyes.
He tells you that they came to Earth two years ago, the same day you met them.
They came to your street because they detected an extreme density of concentrated Delta waves, the same waves they use to communicate.
They were searching for one of (link:"them.")[them.
They were searching for (link:"you.")[you.
But after running out of fuel, they had to put you (link:"back.")[
The government then seized their ship but they luckily managed to escape.
He tells you that after 2 years, they are ready.
[[Ready for what?]]]]]]The creature tells you that you are one of (link:"them.")[them.
He tells you that your time on Earth is almost complete, they now need you to help them escape Earth.
[[Tell them you're not an alien|Tell them you aren't an alien]]
[[Accept and offer assistance]]]The creature offers you to remember a time as a child.(live:2s)[(stop:)
(link:"You cannot.")[You cannot.
He explains that you were an experiment.
You were created for the sole purpose to send information via brain waves so that humans could be studdied silently.
He emphasises his need for you to help them now in (link:"escaping.")[escaping.
If you don't come with them, the government will kill you as they have began to work out who they are.
[[Why do they need your help?|Accept and offer assistance]]]]](set:$asked to true)They start to explain that they still have no idea how Earth works.(set:$BossTalked to true)
All they know is that their ship is being held in a secret government facility in the (link:"desert.")[desert.
They say they needed $$BossPay to buy a Storage Facility near where they've tracked their ship to.
(if:$money is >= $BossPay)[You tell him you have the money and he looks very glad.(set:$money to it -$BossPay)
He takes the money and tells you that if you meet them in the in the Storage Facility, they'll tell you what needs to be done (link:"next.")[next.
You now have $$money.(Set:$missions to true)
[[Storage Facility]]]](else:)[You tell them you don't have the money.
You only have $$money.
The creature looks at you scared.
He tells you that you should get back to work in order to pay for the Storage Facility so they can get to the real work.
[[Back to Warehouse|Delivery]]]](live:1s)[(stop:)You now have (set: $money to it - 1000)$$money.(set: $Slot1Upgrades to it +1)
(if:$ParkSlot is 1)[(set:$Slot1Speed to it + (random:5,20))This vehicles' top speed is now $Slot1Speed. (set:$Slot1Reliability to it+(random:0,20))(if: $main is "Slot1")[(if:$Slot1Speed is >= 115)[(set:$MainHours to 1)](else:)[(if:$Slot1Speed is >= 80)[(set:$MainHours to 2)](else:)[(if:$Slot1Speed is >= 60)[(set:$MainHours to 3)](else:)[(if:$Slot1Speed is >= 40)[(set:$MainHours to 4)](else:)[(set:$MainHours to 5)]]]]](set:$Slot1TradePrice to it + (random:100,800))(set:$Slot1ScrapPrice to it + (random:50,400))
(set: $hours to it - 1)(if: $hours is >0)[(if:$Slot1Upgrades is <5 and $money is >=1000)[Would you like to upgrade your $Slot1 again?
[[Yes|ShopUpgrade]]]
[[No|Garage]]](else:)[ [[Go home|Main]]]](else:)[(set:$Slot2Speed to it + (random:4,9))This vehicles' top speed is now $Slot2Speed.(set:$Slot2Reliability to it+(random:0,20)) (if: $main is "Slot2")[(if:$Slot2Speed is >= 115)[(set:$MainHours to 1)](else:)[(if:$Slot2Speed is >= 80)[(set:$MainHours to 2)](else:)[(if:$Slot2Speed is >= 60)[(set:$MainHours to 3)](else:)[(if:$Slot2Speed is >= 40)[(set:$MainHours to 4)](else:)[(set:$MainHours to 5)]]]]](set:$Slot2TradePrice to it + (random:100,600))(set:$Slot2ScrapPrice to it + (random:50,300))
(set: $hours to it - 1)(if: $hours is >0)[(if:$Slot2Upgrades is <5 and $money is >=1000)[Would you like to work on your $Slot2 again?
[[Yes|ShopUpgrade]]]
[[No|Garage]]](else:)[(set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1) [[Go home|Main]]]]]''FOR SALE''
$26,666
'''66 Farway 365B/4.''
1966 Farway 365B/4 supercar.
The second fastest production car. Though is the cargo capacity worth the price?
Top Speed: ''174mph''
Cargo Capacity: ''Very Small''
Reliability: ''Excellent''
(if: $money is >= 26666)[You have enough money to purchase this vehicle.
[[Buy|Buy '66 Farway 365B/4]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$30,000
'''67 Sheepino Murial P400.''
1967 Sheepino Murial P400 supercar.
The world's fastest production car by a fraction, lets hope the speed makes up for the tiny storage space.
Top Speed: ''175mph''
Cargo Capacity: ''Very Small''
Reliability: ''Excellent''
(if: $money is >= 30000)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Sheepino Murial P400]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$18,500
'''69 Chemonet Normette.''
1969 Chemonet Normette muscle car.
A beautifuly designed car, you don't have to worry what you look like when driving this.
Top Speed: ''155mph''
Cargo Capacity: ''Very Small''
Reliability: ''Excellent''
(if: $money is >= 18500)[You have enough money to purchase this vehicle.
[[Buy|Buy '69 Chemonet Normette]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$14,798
'''69 Lord Steed Chef 420 Speedpack.''
1969 Lord Steed Chef 420 Speedpack muscle car.
Join the masses that are probably over-compensating.
Top Speed: ''142mph''
Cargo Capacity: ''Small''
Reliability: ''Excellent''
(if: $money is >= 14798)[You have enough money to purchase this vehicle.
[[Buy|Buy '69 Lord Steed Chef 420 Speedpack]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$1,400
'''62 Bodge Athlete F/F.''
1962 Bodge Athlete F/F muscle car
Used to be a speed demon, now it's just a demon.
Top Speed: ''148mph''
Cargo Capacity: ''Small''
Reliability: ''Low''
(if: $money is >= 1400)[You have enough money to purchase this vehicle.
[[Buy|Buy '68 Bodge Athlete F/F]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] ''FOR SALE''
$12,000
'''67 Venus Tempest GP.''
'67 Venus Tempest GP muscle car.
This car one the Texas grand prix last year.
Top Speed: ''122mph''
Cargo Capacity: ''Small''
Reliability: ''Excellent''
(if: $money is >= 12000)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Venus Tempest GP]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$3,000
'''65 Washington Universal Limousine.''
1965 Washington Universal Limousine Coupe.
If you crash a limo, it becomes a slimo.
Top Speed: ''130mph''
Cargo Capacity: ''Average''
Reliability: ''Broken''
(if: $money is >= 3000)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Washington Universal Limousine]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] ''FOR SALE''
$14,440
'''67 Aeg Dauts Hurricane.''
1967 Aeg Dauts Hurricane Coupe.
Let your co workers know you earn more than them.
Top Speed: ''120mph''
Cargo Capacity: ''Small''
Reliability: ''Excellent''
(if: $money is >= 14440)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Aeg Dauts Hurricane]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$600
'''46 Chemonet Asteroid SS.''
1946 Chemonet Asteroid SS Coupe.
Don't ask what the SS stands for.
Top Speed: ''115mph''
Cargo Capacity: ''Very Small''
Reliability: ''Broken''
(if: $money is >= 600)[You have enough money to purchase this vehicle.
[[Buy|Buy '66 Chemonet Asteroid SS]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] ''FOR SALE''
$19,000
'''69 Washington Universal Limousine Mark III.''
1969 Washington Universal Limousine Mark III Coupe.
Originally made for the president, so don't lose your head about owning one.
Top Speed: ''131mph''
Cargo Capacity: ''Average''
Reliability: ''Excellent''
(if: $money is >= 19000)[You have enough money to purchase this vehicle.
[[Buy|Buy '69 Washington Universal Mark III]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$10,100
'''64 Chemonet Antelope.''
1964 Chemonet Antelope Coupe.
The Antelope, best selling car from 1962 - 1968, and for obvious reason.
Top Speed: ''120mph''
Cargo Capacity: ''Average''
Reliability: ''Excellent''
(if: $money is >= 10100)[You have enough money to purchase this vehicle.
[[Buy|Buy '64 Chemonet Antelope]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$3,900
'''66 Brick Stream.''
1966 Brick Stream Delivery Truck.
Enough space to carry all your hedge trimmings, forgetten attic junk and your neighbour's body all to the dump in one journey!
Top Speed: ''56mph''
Cargo Capacity: ''Very Large''
Reliability: ''Average''
(if: $money is >= 3900)[You have enough money to purchase this vehicle.
[[Buy|Buy '68 Brick Stream]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] ''FOR SALE''
$4,560
'''52 Aeg Dauts Delta AT.''
1952 Aeg Dauts Delta AT Sedan.
The it smells like the owner died in this car, lets hope they removed the body.
Top Speed: ''120mph''
Cargo Capacity: ''Small''
Reliability: ''Average''
(if: $money is >= 4560)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Aeg Dauts Delta AT]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] ''FOR SALE''
$17,000
'''68 Sadlike Broseph 335.''
1968 Sadlike Broseph 335 Sedan.
A ride so smooth, you'll forget you're driving.
Top Speed: ''127mph''
Cargo Capacity: ''Average''
Reliability: ''Excellent''
(if: $money is >= 17000)[You have enough money to purchase this vehicle.
[[Buy|Buy '68 Sadlike Broseph 335]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$16,090
'''67 Washington Street Car.''
1967 Washington Street Car Sedan.
One of America's last best cars, in someone's opinion.
Top Speed: ''114mph''
Cargo Capacity: ''Average''
Reliability: ''Excellent''
(if: $money is >= 16090)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Washington Street Car]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$14,000
'''64 Lord Stares 500.''
'64 Lord Stares 500 Sedan.
Winner of the Daytona 500 on 3 separate occasions.
Top Speed: ''121mph''
Cargo Capacity: ''Average''
Reliability: ''Excellent''
(if: $money is >= 14000)[You have enough money to purchase this vehicle.
[[Buy|Buy '64 Lord Stares 500]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Inside]] ''FOR SALE''
$2,900
'''55 Bodge AX3.''
1955 Bodge AX3 Motorbike.
Don't let the top speed surprise you, this was bike used to test a concept engine. Lets hope you have the time and money to restore it.
Top Speed: ''186mph''
Cargo Capacity: ''Small''
Reliability: ''Broken''
(if: $money is >= 2900)[You have enough money to purchase this vehicle.
[[Buy|Buy '69 Bodge AX3]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] ''FOR SALE''
$750
'''48 WWII Venus Dark Spark.''
1948 WWII Venus Dark Spark Motorbike.
A style so timeless you'll win WWIII on it.
Top Speed: ''120mph''
Cargo Capacity: ''Very Small''
Reliability: ''Low''
(if: $money is >= 750)[You have enough money to purchase this vehicle.
[[Buy|Buy '59 Venus Dark Spark]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] ''FOR SALE''
$120
'''65 Anella Vosa.''
1965 Anella Vosa Scooter.
If you're a teenager on minimum wage and hate your parents, this is the vehicle for you.
Top Speed: ''45mph''
Cargo Capacity: ''Very Small''
Reliability: ''Average''
(if: $money is >= 120)[You have enough money to purchase this vehicle.
[[Buy|Buy '65 Anella Vosa]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 174)
(set: $BuyCargo to 1)
(set: $BuyReliability to 120)
(set: $BuyTradePrice to 12000)
(set: $BuyScrapPrice to 2600)
(set: $BuyPrice to 26666)
(set: $BuyName to "'66 Farway 365B/4")
(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 175)
(set: $BuyCargo to 1)
(set: $BuyReliability to 120)
(set: $BuyTradePrice to 20000)
(set: $BuyScrapPrice to 1500)
(set: $BuyPrice to 30000)
(set: $BuyName to "'67 Sheepino Murial P400")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 155)
(set: $BuyCargo to 1)
(set: $BuyReliability to 125)
(set: $BuyTradePrice to 12000)
(set: $BuyScrapPrice to 1500)
(set: $BuyPrice to 18500)
(set: $BuyName to "'69 Chemonet Normette")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 142)
(set: $BuyCargo to 2)
(set: $BuyReliability to 130)
(set: $BuyTradePrice to 10500)
(set: $BuyScrapPrice to 1500)
(set: $BuyPrice to 14798)(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(set: $BuyName to "'69 Lord Steed Chef 420 Speedpack")(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 148)
(set: $BuyCargo to 2)
(set: $BuyReliability to 2)
(set: $BuyTradePrice to 1500)
(set: $BuyScrapPrice to 800)
(set: $BuyPrice to 1400)
(set: $BuyName to "'62 Bodge Athlete F/F")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 122)
(set: $BuyCargo to 2)
(set: $BuyReliability to 100)
(set: $BuyTradePrice to 9000)
(set: $BuyScrapPrice to 1200)
(set: $BuyPrice to 12000)
(set: $BuyName to "'67 Venus Tempest GP")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 130)
(set: $BuyCargo to 3)
(set: $BuyReliability to -50)
(set: $BuyTradePrice to 6000)
(set: $BuyScrapPrice to 1000)
(set: $BuyPrice to 3000)
(set: $BuyName to "'65 Washington Universal")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to true)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 120)
(set: $BuyCargo to 2)
(set: $BuyReliability to 100)
(set: $BuyTradePrice to 10000)
(set: $BuyScrapPrice to 1500)
(set: $BuyPrice to 14440)
(set: $BuyName to "'67 Aeg Dauts Hurricane")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 115)
(set: $BuyCargo to 1)
(set: $BuyReliability to -90)
(set: $BuyTradePrice to 3000)
(set: $BuyScrapPrice to 200)
(set: $BuyPrice to 600)
(set: $BuyName to "'46 Chemonet Asteroid SS")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 56)
(set: $BuyCargo to 5)
(set: $BuyReliability to 70)
(set: $BuyTradePrice to 3000)
(set: $BuyScrapPrice to 1200)
(set: $BuyPrice to 3900)
(set: $BuyName to "'66 Brick Stream")(set:$BuyLMV to false)(set:$BuyHDV to true)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 120)
(set: $BuyCargo to 2)
(set: $BuyReliability to 65)
(set: $BuyTradePrice to 4000)
(set: $BuyScrapPrice to 1500)
(set: $BuyPrice to 4560)
(set: $BuyName to "'52 Aeg Dauts Delta AT")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 127)
(set: $BuyCargo to 3)
(set: $BuyReliability to 170)
(set: $BuyTradePrice to 11000)
(set: $BuyScrapPrice to 1900)
(set: $BuyPrice to 17000)
(set: $BuyName to "'68 Sadlike Broseph 335")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 114)
(set: $BuyCargo to 3)
(set: $BuyReliability to 140)
(set: $BuyTradePrice to 10000)
(set: $BuyScrapPrice to 1800)
(set: $BuyPrice to 16090)
(set: $BuyName to "'67 Washington Street Car")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 121)
(set: $BuyCargo to 3)
(set: $BuyReliability to 140)
(set: $BuyTradePrice to 11000)
(set: $BuyScrapPrice to 1500)
(set: $BuyPrice to 14000)
(set: $BuyName to "'64 Lord Stares 500")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 186)
(set: $BuyCargo to 1)
(set: $BuyReliability to -150)
(set: $BuyTradePrice to 6000)
(set: $BuyScrapPrice to 1000)
(set: $BuyPrice to 2900)
(set: $BuyName to "'55 Bodge AX3")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 120)
(set: $BuyCargo to 1)
(set: $BuyReliability to 40)
(set: $BuyTradePrice to 2000)
(set: $BuyScrapPrice to 500)
(set: $BuyPrice to 750)
(set: $BuyName to "'48 WWII Venus Dark Spark")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 45)
(set: $BuyCargo to 1)
(set: $BuyReliability to 70)
(set: $BuyTradePrice to 100)
(set: $BuyScrapPrice to 50)
(set: $BuyPrice to 120)
(set: $BuyName to "'65 Anella Vosa")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 131)
(set: $BuyCargo to 3)
(set: $BuyReliability to 230)
(set: $BuyTradePrice to 13500)
(set: $BuyScrapPrice to 2500)
(set: $BuyPrice to 19000)
(set: $BuyName to "'69 Washington Universal Mark III")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to true)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 120)
(set: $BuyCargo to 3)
(set: $BuyReliability to 190)
(set: $BuyTradePrice to 8000)
(set: $BuyScrapPrice to 1000)
(set: $BuyPrice to 10100)
(set: $BuyName to "'64 Chemonet Antelope")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$20,000
'''63 Bodge CT700.''
'63 Bodge CT700 Truck.
This Truck was built in 1963 and will run until 2963 (hopefully).
Top Speed: ''80mph''
Cargo Capacity: ''Very Large''
Reliability: ''Excellent''
(if: $money is >= 20000)[You have enough money to purchase this vehicle.
[[Buy|Buy '63 Bodge CT700]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 80)
(set: $BuyCargo to 5)
(set: $BuyReliability to 170)
(set: $BuyTradePrice to 8000)
(set: $BuyScrapPrice to 4000)
(set: $BuyPrice to 20000)
(set: $BuyName to "'63 Bodge CT700")
(set:$BuyLMV to false)(set:$BuyHDV to true)(set:$BuyLimo to false)''FOR SALE''
$1,000
'''62 Venali-Warp 039 Bus.''
'62 Venali-Warp 039 Camper Van.
Put a bed in a van and it's suddenly residential.
Top Speed: ''72mph''
Cargo Capacity: ''Large''
Reliability: ''Low''
(if: $money is >= 1000)[You have enough money to purchase this vehicle.
[[Buy|Buy '62 Venali-Warp 039 Bus]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 72)
(set: $BuyCargo to 4)
(set: $BuyReliability to 59)
(set: $BuyTradePrice to 400)
(set: $BuyScrapPrice to 100)
(set: $BuyPrice to 1000)
(set: $BuyName to "'62 Venali-Warp 039 Bus")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(set: $home to false)(set: $payday to 10)(set: $rent to 250)(set:$MaxDayHours to 8)(set: $Taxi to true)(set: $deposit to 20)(set: $Chapter to 2)(set: $security to 90)(set: $securityCar to 90)After working all day, two men shuffle you out of your taxi and in to their (link:"car.")[car.
The too men sit either side of you and a chauffeur starts driving.
You
[[Try to escape]]
[[Keep quiet]]
[[Ask what they are doing]](set: $safe to true)]You have a job in a Warehouse in an (link:"office.")[office.
Your Boss is a big man.(set: $Delivery to true)(set: $Taxi to false)(set: $BossPayday to 30)(set: $money to it + 20000)(set: $hours to 8)(set: $BossPay to 15000)(set: $payday to 10)(set: $rent to 250)(set: $deposit to 20)(set: $MaxDayHours to 8)(set: $GangMembers to 4)
You have $$money.(set:$memberPayday to 7)(set: $security to 90)(set: $securityCar to 90)(set: $Chapter to 3)
The Boss needs to [[talk to you|pay the Boss.]]]You have a job in a Warehouse in an (link:"office.")[office.
Your Boss is a big man.(set: $Delivery to true)(set: $Taxi to false)(set: $BossPayday to 30)(set: $money to it + 5000)(set: $hours to 8)(set: $BossPay to 15000)(set: $payday to 10)(set: $rent to 250)(set: $deposit to 20)(set: $MaxDayHours to 8)(set: $GangMembers to 4)
You have $$money.(set:$memberPayday to 7)(set: $security to 90)(set: $securityCar to 90)(set: $Chapter to 3)
The Boss has a few things you need to do.
Talk to the Boss inside the [[Storage Facility]]](set:$missions to true)The Boss gives you a list of things that need to be done to escape (link:"Earth.")[Earth.(set:$MissionTalk to true)
The list reads:
(text-style: "emboss")[(text-style: "shadow")[(text-style: "blur")[//- Vytvořit plán pro vstup do vojenské základny
- Zkonstruovat intergalaktickĂ© komunikaÄŤnĂ zaĹ™ĂzenĂ
- Vyrobit vesmĂrnĂ© palivo
- Ukrást kosmickou loď //]]]
His handwriting is appauling, you tell him that you can't read it.
Is it even [[English?|read it.]]]
He apologises and says he forgot you don't speak their language.
He also quietly defends himself and says that bad handwriting is a sign of an expressive (link:"artist.")[artist.
He writes it (link:"again.")[again.
The list reads:(set:$missions to true)
-Create Plan to Enter Military Base
-Construct Intergalactic Communication Device (ICD)
-Make Space Fuel
-Steal Back Spaceship.
The Boss says that if you need any help, to come back and talk to him.
[[Return|Storage Facility]]]](if:$Scouting is true)[You go back to the Boss to talk about getting into the Military Base.
He tells you again that you should take a day off work and scout the Base entrance for ideas.
[[Return|Storage Facility]]](else:)[You walk into the room and the Boss is inhailing a sandwich.
You don't question it, but you ask about breaking into the (link:"Military Base.")[Military Base.
He explains to you that a few miles behind this Storage Facility is a Military Base in which they are holding their (link:"Spaceship.")[Spaceship.
They can't just walk through the gates, he already (link:"tried.")[tried.
You need a plan to get into the Base unchallenged.
The Boss suggests scouting the place on your day off before you proceed.(set:$Scouting to true)
[[Return|Storage Facility]]]]]](if:$PartsShopping is true)[You return to the Boss to discuss the ICD.
He reminds you that it is an Intergalactic Communication Device and is needed in order to find the Spaceship while in the Base and then get home.
He reminds you again that you need to go shopping for a few things.
-Satellite
-Basic Electronics
-Message Device
-Energy Source
[[Return|Storage Facility]]](else:)[You walk into the room to talk the Boss.
He is staring at himself in a mirror. (set:$PartsShopping to true)
He realises you are looking at him and hides the mirror, you ask him about the (link:"ICD.")[ICD.
He explains to you that an ICD is an Intergalactic Communication Device and is needed in order to find the Spaceship when in the Military Base and then (link:"get home.")[get home.
You will have to source the pieces of the device yourself, so you need to keep an eye out for things that could be used for (link:"these things:")[these things:
-Satellite
-Basic Electronics
-Message Device
-Energy Source
He tells you to take a day off and go shopping to find these items.
Come back if you need any advice.
[[Return|Storage Facility]]]]]](if:$FuelWorking is true)[To make the fuel, the Boss tells you that you need to mix
-200 crates of alcohol
-150 drug packages
[[Return|Storage Facility]]](else:)[You walk in on the Boss having a thumb war with himself.
He looks at you but doesn't (link:"stop.")[stop.
You ask him how to make fuel for the spaceship.
He tells you that he has planned this for a long (link:"time.")[time.
The spaceship runs by burning a mix of organic compounds containing hydroxyl groups while offsetting this with an introduction of an endogenous (link:"catalyst.")[catalyst.
He doesn't expect you to know what he means scientifically, but he does expect you to get to work. (set: $FuelWorking to true)
You need:
-200 crates of alcohol
-150 drug packages
[[Return|Storage Facility]] ]]]](if:$Fuel is true and $BuiltICD is true)[(if:$LMV is true)[(if:$Costumes is true)[(if:$Slot1LMV is true||$Slot2LMV is true)[(if:$MainLMV is not true)[You need to set your main vehicle as the light military vehicle.
[[Garage]]](else:)[You have completed all the missions!
It is now time to steal the spaceship back!
[[Talk to the Boss|Spaceship Chat]]]](else:)[You still need to find the light military vehicle.
[[Return|Storage Facility]]]](else:)[You still need to find a costume!]](if:$HDV is true)[(if:$GangMembers is >= 6)[(if:$Slot1HDV is true||$Slot2HDV is true)[(if:$MainHDV is not true)[You need to set your main vehicle as the large delivery vehicle.
[[Garage]]](else:)[You have completed all the missions!
It is now time to steal the spaceship back!
[[Talk to the Boss|Spaceship Chat]]]](else:)[You still need to find a large delivery vehicle!
[[Return|Storage Facility]]]](else:)[You still need to hire 6 workers!
[[Return|Storage Facility]]]](if:$Limo is true)[(if:$Slot1Limo is true||$Slot2Limo is true)[(if:$MainLimo is not true)[You need to set your main vehicle as the limo.
[[Garage]]](else:)[You have completed all the missions!
It is now time to steal the spaceship back!
[[Talk to the Boss|Spaceship Chat]]]](else:)[You still need to find a limo!
[[Return|Storage Facility]]]]](else:)[You need to finish the missions the Boss has set you before you can steal the spaceship back!
[[Return|Storage Facility]] ]You drive out to the entrance of the (link:"Military Base.")[Military Base.
You are stopped by two armed guards at a manual arm barrier.
They tell you to turn back as this is (link:"private property.")[private property.
You do as they say and turn back, but you instead park on the side of the road around (link:"the hill.")[the hill.
You get out and climb the hill.
You sit at the top to watch and [[wait for ideas.]]]]]You watch for a while as the men chat.(live:4s)[(stop:)
A light military vehicle rolls up to the barrier and the men raise the barrier.(live:5s)[(stop:)
A larger truck approaches the (link:"arm.")[arm.
When it stops, the men do a quick check over of the vehicle before raising the arm.(live:3s)[(stop:)
This theme seems to repeat for a few hours until the men change (link:"over.")[over.
You decide to sit and wait just in case something else happens.(live:5s)[(stop:)
Eventually, a limousine comes around the bend and the two men raise the arm before the car even gets to (link:"them.")[them.
The car rushes through the barrier and the men go back to chatting.
[[Go back to Boss]]]]]]]]](if: $discussedBase is not true)[You return to the Boss and discuss what you saw.
He is happy and gives you the choice of what you would like to do.
You currently have 3 options.
-Light Military Vehicle [[Info|LMV]]
-Larger Delivery Truck [[Info|HDV]]
-Limosine [[Info|L]]
You should discuss each one before you choose.](else:)[You have 3 possible options.
-Light Military Vehicle [[Info|LMV]]
-Larger Delivery Truck [[Info|HDV]]
-Limosine [[Info|L]]
(set: $payday to it -1)(set: $BossPayday to it -1)(set: $memberPayday to it -1)
You should discuss each one before you choose.](set:$discussedBase to true)It seems that if you were to find a light military vehicle and buy military outfits, we might have a chance of getting into the Base withough any worry at all.
Finding the vehicle might be a lot of work as you can't just buy one from a Dealership.
As long as the vehicle isn't too small it might be perfect, all you need to do is have a small amount of space for the transmitter and space fuel.
If you were to find a good costume, it could quite easily seal the deal.
[[Back|Go back to Boss]]
[[Choose this option|Choose LMV]](set:$discussedBase to true)For this option, it seems that if you were to source a very large delivery vehicle, we might have a chance of getting into the Base after we have dealt with the guards.
Luckily, we would have enough space in the back to hold a few workers to take care of the guards and defend ourselves if things get out of control.
There will also be more space to hold the transmitter and the space fuel.
Finding the vehicle might be a lot easier as you should be able to find one in the dealership.
[[Back|Go back to Boss]]
[[Choose this option|Choose HDV]]
(set:$discussedBase to true)There is something strange about this option as we don't know who is in the limo or what it is doing.
However, there is currently no reason why we can't use this suggested weakness to our advantage.
If we were to find a limousine, it would seem as though we have a direct way into the Base without even getting stopped.
A limosine would also have enough space to hold the transmitter and some space fuel.
The main downside is that limousines are expensive.
[[Back|Go back to Boss]]
[[Choose this option|Choose L]](set: $LMV to true)(set:$HDV to false)(set:$Limo to false)You have chosen to go with the light military vehicle approach.
You now need to
-Source light military vehicle.
-Get costumes.
[[Go Home|Main]](set: $LMV to false)(set:$HDV to true)(set:$Limo to false)You have chosen to go with the large delivery vehicle approach.
You now need to
-Source large delivery vehicle.
-Have 6 workers.
[[Go Home|Main]](set: $LMV to false)(set:$HDV to false)(set:$Limo to true)You have chosen to go with the limo approach.
You now need to
-Source limo.
[[Go Home|Main]]You ask the Boss about the light military vehicle.
He tells you you should search the scapyard for something military related.
Remember, it also needs to have a small cargo capacity.
[[Return|Storage Facility]] You ask the Boss about the costumes.
He tells you to take a day off and go shopping.
You need to buy a military outfit.
[[Return|Storage Facility]] You ask the Boss about the large delivery vehicle.
He tells you to look in the dealership for one, or if you can't afford anything new, to look in the scapyard.
Remember, it needs to have a very large cargo capacity to fit everyone and everything inside.
[[Return|Storage Facility]] You ask the Boss about getting 6 workers.
He tells you that you can hire workers in the Warehouse.
Make sure you have at least 6 when you want to try and get into the base.
[[Return|Storage Facility]]You ask the Boss about the limo.
He tells you you look in the dealership for a one, or if you can't afford anything new, to look in the scapyard.
Remember, it needs to have an average cargo capacity to fit everything.
[[Return|Storage Facility]] Are you sure you'd lke to change your plan?
[[Yes|Go back to Boss]]
[[No|Storage Facility]] ''FOR SALE''
$6,478
'''68 DNE Light Duty Wagon.''
1968 DNE Light Duty Station Wagon.
Haul your fat children with confidence.
Top Speed: ''98mph''
Cargo Capacity: ''Average''
Reliability: ''Good''
(if: $money is >= 6478)[You have enough money to purchase this vehicle.
[[Buy|Buy '68 DNE Light Duty Wagon]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$6,685
'''59 Pointyhat Jimiville.''
1959 Pointyhat Jimiville Station Wagon.
Being a Mom never gets old, and neither does this car.
Top Speed: ''104mph''
Cargo Capacity: ''Average''
Reliability: ''Very Good''
(if: $money is >= 6685)[You have enough money to purchase this vehicle.
[[Buy|Buy '59 Pointyhat Jimiville]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$3,566
'''61 Exeter Firey.''
1961 Exeter Firey Station Wagon.
Classic style for classic use.
Top Speed: ''82mph''
Cargo Capacity: ''Average''
Reliability: ''Average''
(if: $money is >= 3566)[You have enough money to purchase this vehicle.
[[Buy|Buy '61 Exeter Firey]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$10,210
'''62 Lord Eco-norm Delivery.''
1962 Lord Eco-norm Delivery Van.
With a large capacity, this delivery van is more than useful for any business.
Top Speed: ''67mph''
Cargo Capacity: ''Very Large''
Reliability: ''Good''
(if: $money is >= 10210)[You have enough money to purchase this vehicle.
[[Buy|Buy '62 Lord Eco-norm Delivery]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$7,433
'''64 Lord Eagle.''
1964 Lord Eagle Van.
If you're a hippy, a murderer or just a guy with stuff to do, the Eagle should be on your mind.
Top Speed: ''83mph''
Cargo Capacity: ''Large''
Reliability: ''Excellent''
(if: $money is >= 7433)[You have enough money to purchase this vehicle.
[[Buy|Buy '64 Lord Eagle]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$6,745
'''67 Lord Farmero.''
1967 Lord Farmero coupe utility.
We made this to keep up with the competitor. Which one is better is a hard question.
Top Speed: ''106mph''
Cargo Capacity: ''Large''
Reliability: ''Average''
(if: $money is >= 6745)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Lord Farmero]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]]
''FOR SALE''
$7,536
'''66 Chemonet le Camel.''
1966 Chemonet le Camel coupe utility.
You asked for a scaled down pickup, so we gave it to you.
Top Speed: ''118mph''
Cargo Capacity: ''Large''
Reliability: ''Average''
(if: $money is >= 7536)[You have enough money to purchase this vehicle.
[[Buy|Buy '66 Chemonet le Camel]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$10,700
'''69 Chemonet Yeetside.''
1969 Chemonet Yeetside pickup truck.
Don't skip past this! The speed coupled with the capacity is difficult to overlook.
Top Speed: ''118mph''
Cargo Capacity: ''Large''
Reliability: ''Excellent''
(if: $money is >= 10700)[You have enough money to purchase this vehicle.
[[Buy|Buy '69 Chemonet Yeetside]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$5,000
'''64 FolksMobile Sleeper.''
1964 FolksMobile Sleeper mini bus.
You call yourself cool? Buy this and you will be.
Top Speed: ''58mph''
Cargo Capacity: ''Large''
Reliability: ''Excellent''
(if: $money is >= 5000)[You have enough money to purchase this vehicle.
[[Buy|Buy '64 FolksMobile Sleeper]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] ''FOR SALE''
$4,300
'''67 Bodge Club Cab.''
1967 Bodge Club Cab motorhome.
You know what would make a weekend by the lake even better? If you didn't have to get out your car! Now you can even sleep in it too.
Top Speed: ''68mph''
Cargo Capacity: ''Very Large''
Reliability: ''Good''
(if: $money is >= 4300)[You have enough money to purchase this vehicle.
[[Buy|Buy '67 Bodge Club Cab]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look Outside]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 98)
(set: $BuyCargo to 3)
(set: $BuyReliability to 84)
(set: $BuyTradePrice to 2500)
(set: $BuyScrapPrice to 600)
(set: $BuyPrice to 6478)
(set: $BuyName to "'68 DNE Light Duty Wagon")
(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 104)
(set: $BuyCargo to 3)
(set: $BuyReliability to 93)
(set: $BuyTradePrice to 2200)
(set: $BuyScrapPrice to 500)
(set: $BuyPrice to 6685)
(set: $BuyName to "'59 Pointyhat Jimiville")
(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 82)
(set: $BuyCargo to 3)
(set: $BuyReliability to 70)
(set: $BuyTradePrice to 2000)
(set: $BuyScrapPrice to 400)
(set: $BuyPrice to 3566)
(set: $BuyName to "'61 Exeter Firey")
(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 67)
(set: $BuyCargo to 5)
(set: $BuyReliability to 80)
(set: $BuyTradePrice to 4600)
(set: $BuyScrapPrice to 900)
(set: $BuyPrice to 10210)
(set: $BuyName to "'62 Lord Eco-norm Delivery")(set:$BuyLMV to false)(set:$BuyHDV to true)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 83)
(set: $BuyCargo to 4)
(set: $BuyReliability to 95)
(set: $BuyTradePrice to 3000)
(set: $BuyScrapPrice to 500)
(set: $BuyPrice to 7433)
(set: $BuyName to "'64 Lord Eagle")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 106)
(set: $BuyCargo to 4)
(set: $BuyReliability to 74)
(set: $BuyTradePrice to 3500)
(set: $BuyScrapPrice to 800)
(set: $BuyPrice to 6745)
(set: $BuyName to "'67 Lord Farmero")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 118)
(set: $BuyCargo to 4)
(set: $BuyReliability to 62)
(set: $BuyTradePrice to 3200)
(set: $BuyScrapPrice to 500)
(set: $BuyPrice to 7536)
(set: $BuyName to "'66 Chemonet le Camel")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 118)
(set: $BuyCargo to 4)
(set: $BuyReliability to 96)
(set: $BuyTradePrice to 4500)
(set: $BuyScrapPrice to 700)
(set: $BuyPrice to 10700)
(set: $BuyName to "'69 Chemonet Yeetside")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 58)
(set: $BuyCargo to 4)
(set: $BuyReliability to 104)
(set: $BuyTradePrice to 2000)
(set: $BuyScrapPrice to 200)
(set: $BuyPrice to 5000)
(set: $BuyName to "'64 FolksMobile Sleeper")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Dealer]] ]]
(set: $BuySpeed to 68)
(set: $BuyCargo to 5)
(set: $BuyReliability to 81)
(set: $BuyTradePrice to 1900)
(set: $BuyScrapPrice to 300)
(set: $BuyPrice to 4300)
(set: $BuyName to "'67 Bodge Club Cab")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)You come back to the Boss with all the parts.
He is impressed that you thought of making a satellie out of an umbrella and tin foil.
You managed to collect $Electronics electronic parts(if: $Electronics is >10)[, you only needed 5!](else:)[.]
For the battery, you bought the car battery.(if: $radio is true)[(if:$SoundRecorder is true || $ToyPhone is true)[(set:$SoundMessage to true)]](if: $PortableTV is true)[(if:$Magneti is true || $TVrecorder is true || $InstantCamera is true)[(set:$VisualMessage to true)]](if: $SoundMessage is true and $VisualMessage is true)[
You bought a nice variety of parts.
There are a two ways you can build the message device.
Which one would you like to do?
[[-Audio Device]]
[[-Visual Device]]](else:)[(if: $SoundMessage is true and $VisualMessage is not true)[
You have the parts to make an [[audio device.|-Audio Device]]](if: $SoundMessage is not true and $VisualMessage is true)[
You have the parts to make a [[visual device.|-Visual Device]]]]
At ''Save Mart'' you can find a nice range of items.
What are you looking for?
[[Food]]
[[Kitchen Items]]
[[Clothes]]
[[Return|Go shopping]]At ''Toys arr Wee'' you can find a fun range of toys.
What are you looking for?
[[Play Dough]]
[[Slot Cars]]
[[Board Games]]
[[Chatter Telephone]]
[[Space Bouncer]]
[[Twistee]]
[[Megneti Sketchi]]
[[Dolls]]
[[Return|Go shopping]]''Billy's Electronics'', the best place to find the newest electronics and the coolest gadgets.
What are you looking for?
[[Pocket Transistor Radio]]
[[Tape Recorder]]
[[Portable TV Recorder]]
[[Instant Camera]]
[[Car Battery]]
[[Portable TV]]
[[Colour Television Set]]
[[Stereo System]]
[[Return|Go shopping]]''Collared Clothing'' offers the highest quality clothing around.
What style are you looking for
[[Sports]]
[[Formal]]
[[Casual]]
[[Military|Moutfit]]
[[Return|Go shopping]]There is a nice selection of food to buy.
What would you like?
[[Bread]]
[[Meat]]
[[Milk]]
[[Fruit]]
[[Vegetables]]
[[Return|Save Mart]] There are a few useful items you can buy.
What would you like?
[[Microwave Oven]]
[[Hot Plate]]
[[Electric Whisk]]
[[Utensils]]
[[Return|Save Mart]] There are lots of cheap and trendy clothes on sale.
What would you like?
[[Shirts]]
[[Pants]]
[[Coats]]
[[Costumes]]
[[Return|Save Mart]] Would you like to buy a new shirt?
They cost $5.
(if: $money is >= 5)[[[Yes|Buy Shirt]]](else:)[You can't afford a new shirt]
[[No|Clothes]] Would you like to buy a new pair of pants?
They cost $7.
(if: $money is >= 7)[[[Yes|Buy Pants]]](else:)[You can't afford a new pair of pants.]
[[No|Clothes]] Would you like to buy a new coat?
They cost $15.
(if: $money is >= 15)[[[Yes|Buy Coat]]](else:)[You can't afford a new coat.]
[[No|Clothes]] There are a few costumes to choose from, they are awful quality.
[[Cowboy]]
[[Butler]]
[[Military]]
[[Ghost]]
[[Return|Clothes]] You bought a nice new shirt for some reason.
You now have (set: $money to it - 5)$$money.
[[Continue shopping|Save Mart]]You bought a nice new pair of pants for some reason.
You now have (set: $money to it - 7)$$money.
[[Continue shopping|Save Mart]]You bought a nice new coat for some reason.
You now have (set: $money to it - 15)$$money.
[[Continue shopping|Save Mart]]Would you like to buy a cowboy costume?
It looks like the boots are made of plastic and the hat is made of cardboard.
It costs $17.
(if: $money is >= 17)[[[Yes|Buy Cowboy Costume]]](else:)[You can't afford this costume.]
[[No|Costumes]] Would you like to buy a butler costume?
The white 'shirt' is stapled to the inside of the jacket.
It costs $16.
(if: $money is >= 16)[[[Yes|Buy Butler Costume]]](else:)[You can't afford this costume.]
[[No|Costumes]] Would you like to buy a military costume?
The green material looks clearly fake, it would be funny at a party though.(if: $LMV is true)[
This costume might work, but only if you're very lucky.
Is it work the risk?]
It costs $19.
(if: $money is >= 19)[[[Yes|Buy Military Costume]]](else:)[You can't afford this costume.]
[[No|Costumes]] Would you like to buy a ghost costume?
It is clealy a bed sheet with holes cut out.
For some odd reason, the creator also stuck a fake moustache to it.
It costs $12.
(if: $money is >= 12)[[[Yes|Buy Ghost Costume]]](else:)[You can't afford this costume.]
[[No|Costumes]] You bought this awful costume.
You now have (set: $money to it - 17)$$money.
[[Continue shopping|Save Mart]]You bought this awful costume.
You now have (set: $money to it - 16)$$money.
[[Continue shopping|Save Mart]]You bought this awful costume.
You now have (set: $money to it - 19)$$money.
[[Continue shopping|Save Mart]]
(set: $Costume to true)
(set: $BadCostume to true)You bought this awful costume.
You now have (set: $money to it - 12)$$money.
[[Continue shopping|Save Mart]]Would you like to buy a microwave?
This might be useful in building the ICD!
They cost $30 each.
(if: $money is >= 30)[[[Yes|Buy MWave]]
[[No|Kitchen Items]] ](else:)[You can't afford a brand new microwave.
[[Return|Kitchen Items]]]Would you like to buy an electric hot plate?
This might be useful in building the ICD!
They cost $15 each.
(if: $money is >= 15)[[[Yes|Buy Hot Plate]]
[[No|Kitchen Items]] ](else:)[You can't afford a brand new hot plate.
How depressing.
[[Return|Kitchen Items]] ]Would you like to buy an electric whisk?
This might be useful in building the ICD!
They cost $22 each.
(if: $money is >= 22)[[[Yes|Buy Whisk]]
[[No|Kitchen Items]] ](else:)[You can't afford a brand new whisk.
[[Return|Kitchen Items]]]It will be difficult to buy a satellite in a shop, so you'll have to make one out of something.
The Boss tells you that he's sure when you see what you could use, you'll know.
[[Return|Storage Facility]] The Boss tells you that you'll need a few differnt electronic items to deconstruct in order to make the ICD.
[[Return|Storage Facility]] The Boss tells you that for a message device, you should look for something that can record and something that broadcasts.
[[Return|Storage Facility]] For an energy source, the Boss is looking for something portable such as a battery.
[[Return|Storage Facility]] There are a few different kitchen utensils.
[[Cutlery]]
[[Tea Towels]]
[[Tin Foil]]
[[Saucepans]]
[[Return|Kitchen Items]] You bought a microwave.
You now have (set: $money to it - 30)$$money.
[[Continue shopping|Save Mart]]
(set: $Electronics to it +1)You bought an electric hot plate.
You now have (set: $money to it - 15)$$money.
[[Continue shopping|Save Mart]]
(set: $Electronics to it +1)You bought a whisk.
You now have (set: $money to it - 22)$$money.
[[Continue shopping|Save Mart]]
(set: $Electronics to it +1)Would you like to buy a pack of cutlery?
It costs $2.
(if: $money is >= 2)[[[Yes|Buy Cutlery]]
[[No|Utensils]] ](else:)[You somehow can't afford cutlery.
[[Return|Utensils]]]Would you like to buy a tea towel?
It costs $3.
(if: $money is >= 3)[[[Yes|Buy Towels]]
[[No|Utensils]] ](else:)[You somehow can't afford a single tea towel.
[[Return|Utensils]]]Would you like to buy a roll of tin foil?
This might be useful in building the ICD!
It costs $1.
(if: $money is >= 1)[[[Yes|Buy Tin Foil]]
[[No|Utensils]] ](else:)[You can't afford a $1 roll of tin foil!
Please go to [[work.|Find work]]
[[Return|Utensils]]]Would you like to buy some saucepans?
They cost $10.
(if: $money is >= 10)[[[Yes|Buy Saucepans]]
[[No|Utensils]] ](else:)[You can't afford any saucepans.
[[Return|Utensils]]]You bought a set of cutlery.
You now have (set: $money to it - 2)$$money.
[[Continue shopping|Save Mart]]You bought saucepans.
You now have (set: $money to it - 10)$$money.
[[Continue shopping|Save Mart]]You bought a roll of tin foil!
You now have (set: $money to it - 1)$$money.(set:$tinfoil to true)(if: $umbrella is true)[
You can now make the satellite! (set:$Satellite to true)]
[[Continue shopping|Save Mart]]You bought a tea towel.
You now have (set: $money to it - 3)$$money.
[[Continue shopping|Save Mart]]Would you like to buy some bread?
It will mean you can eat!
It costs $2.
(if: $money is >= 2)[[[Yes|Buy Bread]]
[[No|Food]] ](else:)[You can't afford bread!
[[Return|Food]]]Would you like to buy some meat?
It will mean you can eat!
It costs $7.
(if: $money is >= 7)[[[Yes|Buy Meat]]
[[No|Food]] ](else:)[You can't afford any meat.
[[Return|Food]]]Would you like to buy some milk?
It will mean you can eat!
It costs $1.
(if: $money is >= 1)[[[Yes|Buy Milk]]
[[No|Food]] ](else:)[You can't afford milk!
[[Return|Food]]]Would you like to buy some fruit?
It will mean you can eat!
It costs $6.
(if: $money is >= 6)[[[Yes|Buy fruit]]
[[No|Food]] ](else:)[You can't afford any fruit.
[[Return|Food]]]Would you like to buy some veg?
It will mean you can eat!
It costs $4.
(if: $money is >= 4)[[[Yes|Buy veg]]
[[No|Food]] ](else:)[You can't afford any veg.
[[Return|Food]]]You bought a loaf of bread.
You now have (set: $money to it - 2)$$money.
[[Continue shopping|Save Mart]](set: $food to it + 2)You bought a slab of meat.
You now have (set: $money to it - 7)$$money.
[[Continue shopping|Save Mart]](set: $food to it + 4)You bought a slab of meat.
You now have (set: $money to it - 1)$$money.
[[Continue shopping|Save Mart]](set: $food to it + 1)You bought some fruit.
You now have (set: $money to it - 6)$$money.
[[Continue shopping|Save Mart]](set: $food to it + 2)You bought some fruit.
You now have (set: $money to it - 4)$$money.
[[Continue shopping|Save Mart]](set: $food to it + 3)Play Dough, fun to eat but not to play with... or something.
Would you like to buy some?
It costs $2.
(if: $money is >= 2)[[[Yes|Buy Dough]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]Slot Cars, race your friends with the first ever electic cars!
Would you like to buy this?
This might be useful in building the ICD!
It costs $18.
(if: $money is >= 18)[[[Yes|Buy Slot Cars]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]Board games, more like Bored games. Why else would you play them?
Would you like to buy one?
They cost $5.
(if: $money is >= 5)[[[Yes|Buy Board Games]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]Space Bouncers: jump around on your ass like an idiot! (air not included)
Would you like to buy one?
They cost $7.
(if: $money is >= 7)[[[Yes|Buy Space Bouncer]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]Twistee, get tangled in family releations.
Would you like to buy one?
They cost $3.
(if: $money is >= 3)[[[Yes|Buy Twistee]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]Megneti Sketchi, paint a beautiful grey picture, then shake it away.
This might be useful in building the ICD!
Would you like to buy one?
They cost $4.
(if: $money is >= 4)[[[Yes|Buy Magneti]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]They're not dolls, they're action figures!
Would you like to buy one?
They cost $8.
(if: $money is >= 8)[[[Yes|Buy Doll]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]You bought some tasty dough.
You now have (set: $money to it - 2)$$money.
[[Continue shopping|Toys arr Wee]](set: $food to it + 10)You bought some super cool slot cars.
You now have (set: $money to it - 18)$$money.
[[Continue shopping|Toys arr Wee]](set: $Electronics to it + 1)You bought a board game.
You now have (set: $money to it - 5)$$money.
[[Continue shopping|Toys arr Wee]]Yay! You bought the space bouncer!
You now have (set: $money to it - 7)$$money.
[[Continue shopping|Toys arr Wee]]You bought the classic game of Twistee.
You now have (set: $money to it - 3)$$money.
[[Continue shopping|Toys arr Wee]]Nice, now you can be a robot artist.
You now have (set: $money to it - 4)$$money.(set:$Magneti to true)(if: $TVrecorder is true)[
You can now make the message device! (set:$MessageDevice to true)]
[[Continue shopping|Toys arr Wee]]You bought an action figure.
You now have (set: $money to it - 8)$$money.
[[Continue shopping|Toys arr Wee]]You can buy a nice Sports outfit for $500
(if: $money is >= 500)[[[Purchase|Buy Sports Outfit]]
[[No|Collared Clothing]] ](else:)[You can't afford this outfit.
[[Return|Collared Clothing]]]You can buy a formal suit for $2,000
(if: $money is >= 2000)[[[Purchase|Buy Formal Outfit]]
[[No|Collared Clothing]] ](else:)[You can't afford this suit.
[[Return|Collared Clothing]]]
(if: $money is >= 15)[You can also buy an umbrella for $15.
This might be useful in building the ICD!
[[Purchase|Umbrella]]]You can buy a casual outfit for $300
(if: $money is >= 300)[[[Purchase|Buy Casual Outfit]]
[[No|Collared Clothing]] ](else:)[You can't afford this outfit.
[[Return|Collared Clothing]]]You can buy a Military outfit for $1,800.(if:$LMV is true)[
This is exactly what you are looking for!]
(if: $money is >= 1800)[ [[Purchase|Buy Military Outfit]]
[[No|Collared Clothing]]](else:)[You can't afford this outfit.
[[Return|Collared Clothing]]]You now own a sports outfit.
You have (set: $money to it - 500)$$money.
[[Continue shopping|Collared Clothing]]You now own a formal suit.
You have (set: $money to it - 2000)$$money.
[[Continue shopping|Collared Clothing]]You now own a casual outfit.
You have (set: $money to it - 300)$$money.
[[Continue shopping|Collared Clothing]]You now own a Military outfit.
You have (set: $money to it - 1800)$$money.
[[Continue shopping|Collared Clothing]]
(set: $Costume to true)
(set: $GoodCostume to true)//Hold the world of radio in your hand with this pocket transistor radio.//
Would you like to buy this?
This might be useful in building the ICD!
It costs $45.
(if: $money is >= 45)[[[Yes|Buy Radio]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]//The tape recorder designed to be a two-way money maker.//
Would you like to buy this?
This might be useful in building the ICD!
It costs $79.
(if: $money is >= 79)[[[Yes|Buy Tape Recorder]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]//New low-cost portable Television Recorder: puts sight and sound on magnetic tape.//
Would you like to buy this?
This might be useful in building the ICD!
It costs $94.
(if: $money is >= 94)[[[Yes|Buy TV Recorder]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]//The best souvenirs are your for the snapping.//
Would you like to buy this?
This might be useful in building the ICD!
It costs $20.
(if: $money is >= 20)[[[Yes|Buy Instant Camera]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]//If your car doesn't run, try this. If this doesn't work, please don't sue.//
Would you like to buy this?
This might be useful in building the ICD!
It costs $58.
(if: $money is >= 58)[[[Yes|Buy Car Battery]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]//Of course you want a portable Television! Everone does!//
Would you like to buy this?
This might be useful in building the ICD!
It costs $250.
(if: $money is >= 250)[[[Yes|Buy Portable TV]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]//For colour so real, you'll think you are there.//
Would you like to buy this?
This might be useful in building the ICD!
It costs $400.
(if: $money is >= 400)[[[Yes|Buy Colour TV]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]//4 channel excellence for the sophisticated lover... of music.//
Would you like to buy this?
This might be useful in building the ICD!
It costs $650.
(if: $money is >= 650)[[[Yes|Buy Stereo System]]
[[No|Billy's Electronics]] ](else:)[You can't afford this.
[[Return|Billy's Electronics]]]You bought the space age radio.
You now have (set: $money to it - 18)$$money.(set:$radio to true)(if: $SoundRecorder is true || $ToyPhone is true)[
You can now make the message device! (set:$MessageDevice to true)]
[[Continue shopping|Billy's Electronics]]I bet you can't wait to start recording your mixtape.(set: $TapeRecorder to true)
You now have (set: $money to it - 79)$$money.(set:$SoundRecorder to true)(if: $radio is true)[
You can now make the message device! (set:$MessageDevice to true)]
[[Continue shopping|Billy's Electronics]]I hope you're not gonna film anything illegal...
You now have (set: $money to it - 94)$$money.(set:$TVrecorder to true)(if: $PortableTV is true)[
You can now make the message device! (set:$MessageDevice to true)]
[[Continue shopping|Billy's Electronics]]I can't wait to see the beautiful pictures you take.
You now have (set: $money to it - 20)$$money.(set:$InstantCamera to true)(if: $TVrecorder is true)[
You can now make the message device! (set:$MessageDevice to true)]
[[Continue shopping|Billy's Electronics]]You now have the energy source for the ICD.
You now have (set: $money to it - 58)$$money.(set:$EnergySource to true)
[[Continue shopping|Billy's Electronics]]The chatter toy telephone, don't let the creepy face put you off.
Would you like to buy one?
This might be useful in building the ICD!
It costs $4.
(if: $money is >= 4)[[[Yes|Buy Chat Phone]]
[[No|Toys arr Wee]] ](else:)[You can't afford this.
[[Return|Toys arr Wee]]]You bought your new favorite toy, the chatter phone.(set: $ToyPhone to true)
You now have (set: $money to it - 4)$$money.(set:$SoundRecorder to true)(if: $radio is true)[
You can now make the message device! (set:$MessageDevice to true)]
[[Continue shopping|Billy's Electronics]]Now you can be lazy anywhere you go.
You now have (set: $money to it - 250)$$money.(set:$PortableTV to true)(if: $Magneti is true || $TVrecorder is true || $InstantCamera is true)[
You can now make the message device! (set:$MessageDevice to true)]
[[Continue shopping|Billy's Electronics]]Now you own a colour TV, who even needs daylight?
You now have (set: $money to it - 400)$$money.(set: $Electronics to it + 4)
[[Continue shopping|Billy's Electronics]]Plug this bad boy into your TV and gunsmoke is gonna get the cops knocking at your door.
You now have (set: $money to it - 650)$$money.(set: $Electronics to it + 5)
[[Continue shopping|Billy's Electronics]]You bought the umbrella.
You now have (set: $money to it - 15)$$money.(set:$umbrella to true)(if: $tinfoil is true)[
You can now make the satellite! (set:$Satellite to true)]
[[Continue shopping|Collared Clothing]](Set: $Fuel to true)The Boss thanks you for working so hard.
Around the room are multiple bath tubs.
The Boss tells you that he needs to [[get mixing.|Storage Facility]]
(set:$alcohol to it -200)
(set:$drugs to it -150)(if: $SoundRecorder is true and $ToyPhone is true)[You have two different things you can make the audio device from.
[[-Tape Recorder]]
[[-Toy Phone]]](if: $SoundRecorder is true and $ToyPhone is not true)[The Boss will make the audio device out of the tape recorder and the radio.(set:$BuiltICD to true)
[[Return|Storage Facility]] ]
(if: $SoundRecorder is not true and $ToyPhone is true)[The Boss will make the audio device out of the toy phone and the radio.(set:$BuiltICD to true)
[[Return|Storage Facility]] ]
(set:$Device to "audio")(if: $Magneti is true and $TVrecorder is true and $InstantCamera is true)[You have three different things you can make the visual device from.
[[-Magneti Sketchi]]
[[-TV Recorder]]
[[-Instant Camera]]](if: $Magneti is true and $TVrecorder is true and $InstantCamera is not true)[You have two different things you can make the visual device from.
[[-Magneti Sketchi]]
[[-TV Recorder]]](if: $Magneti is true and $TVrecorder not is true and $InstantCamera is true)[You have two different things you can make the visual device from.
[[-Magneti Sketchi]]
[[-Instant Camera]]](if: $Magneti is not true and $TVrecorder is true and $InstantCamera is true)[You have three different things you can make the visual device from.
[[-TV Recorder]]
[[-Instant Camera]]](if: $Magneti is true and $TVrecorder is not true and $InstantCamera is not true)[The Boss will make the visual device out of the Magneti Sketchi toy and the portable TV.(set:$BuiltICD to true)
[[Return|Storage Facility]]](if: $Magneti is not true and $TVrecorder is not true and $InstantCamera is true)[The Boss will make the visual device out of the instant camera and the portable TV.(set:$BuiltICD to true)
[[Return|Storage Facility]]](if: $Magneti is not true and $TVrecorder is true and $InstantCamera is not true)[The Boss will make the visual device out of the TV recorder and the portable TV.(set:$BuiltICD to true)
[[Return|Storage Facility]]]
(set:$Device to "visual")The Boss will make the audio device out of the tape recorder and the radio.(set:$BuiltICD to true)
[[Return|Storage Facility]]The Boss will make the audio device out of the toy phone and the radio.(set:$BuiltICD to true)
[[Return|Storage Facility]] The Boss will make the visual device out of the Magneti Sketchi toy and the portable TV.(set:$BuiltICD to true)
[[Return|Storage Facility]]The Boss will make the visual device out of the TV recorder and the portable TV.(set:$BuiltICD to true)
[[Return|Storage Facility]]The Boss will make the visual device out of the instant camera and the portable TV.(set:$BuiltICD to true)
[[Return|Storage Facility]]It's now time to get to the spaceship so we can get home.(if: $LMV is true)[(if: $GoodCostume is true and $BadCostume is true)[
You have two different costumes that you can wear.
Which one would you prefer to use?
[[Cheap]]
[[Expensive]]](else:)[(if:$GoodCostume is true)[
You have the perfect costume for the job.(Set:$Outfit to "Good")
The Boss begins to pack the [[vehicle.|Packing]]](if:$BadCostume is true)[
Your costume isn't the most suitable.
If you like, you should go and buy another.(Set:$Outfit to "Bad")
[[Return|Storage Facility]]
If not, the Boss begins to pack the [[vehicle.|Packing]]]]](if:$HDV is true)[
The workers get in and start helping the Boss [[pack.|Packing]]](if:$Limo is true)[
The Boss begins to pack the [[vehicle.|Packing]] ]The Scrapyard will offer a low price for vehicles as they will only be used for parts. (if: $Slot1 is "Empty")[](else:)[
You can sell the $Slot1 for $$Slot1ScrapPrice [[Sell|Sell Slot1 Scrap]]](if: $Slot2 is "Empty")[](else:)[
You can sell the $Slot2 for $$Slot2ScrapPrice [[Sell|Sell Slot2 Scrap]]]
[[Return|Garage]] ''FOR SALE''
$400
'''46 WWII Heap Footprint.''
Original 1946 World War II Heap Footprint light military vehicle.
Exactly what you'll need to join parades.
Top Speed: ''30mph''
Cargo Capacity: ''Small''
Reliability: ''Broken''
(if: $money is >= 400)[You have enough money to purchase this vehicle.
[[Buy|Buy '46 WWII Heap Footprint]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 30)
(set: $BuyCargo to 2)
(set: $BuyReliability to -30)
(set: $BuyTradePrice to 5000)
(set: $BuyScrapPrice to 300)
(set: $BuyPrice to 400)
(set: $BuyName to "'46 WWII Heap Footprint")(set:$BuyLMV to true)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $GOCvisited is true)[You have already visited the guy on the corner today, come back tomorrow.](else:)[(set: $peep to (random:1,40))(if: $peep is >27)[The guy on the corner has nothing to sell today, check back tomorrow.](else:)[The guy has a vehicle today.](if: $peep is <5)[
'36 FolksMobile Beatle, $100 [[More Info|'36 FolksMobile Beatle, $100]]](if: $peep is 5)[
'68 Shalom Flossing's Venali-Warp 600 Landerer, $17,500 [[More Info|'68 Shalom Flossing's Venali-Warp 600 Landerer, $17,500]]](if: $peep is 6)[
'57 Lord Beatneck 3, $4,700 [[More Info|'57 Lord Beatneck 3, $4,700]]](if: $peep is 7)[
'70 Venus D-58 Concept, $100 [[More Info|'70 Venus D-58 Concept, $100]]](if: $peep is 8)[
'25 Salute Spin Ghost I, $15,000 [[More Info|'25 Salute Spin Ghost I, $15,000]]](if: $peep is 9)[
'23 Valec V16 T-Roadster, $13,000 [[More Info|'23 Valec V16 T-Roadster, $13,000]]](if: $peep is 10)[
'49 Lord Prefect, $500 [[More Info|'49 Lord Prefect, $500]]](if: $peep is 11)[
'58 Brick Limited, $2,500 [[More Info|'58 Brick Limited, $2,500]]](if: $peep is 12)[
'47 Robertino Special, $40,000 [[More Info|'47 Robertino Special, $40,000]]](if: $peep is 13)[
'35 Insetti Type 9 Competition Coupe Aerolite, $23,000 [[More Info|'35 Insetti Type 9 Competition Coupe Aerolite, $23,000]]](if: $peep is 14)[
'32 Lord Speedsta, $1,000 [[More Info|'32 Lord Speedsta, $1,000]]](if: $peep is 15)[
'51 DNE LeScimitar, $6,000 [[More Info|'51 DNE LeScimitar, $6,000]]](if: $peep is 16)[
'59 Sadlike Sinkhole, $4,000 [[More Info|'59 Sadlike Sinkhole, $4,000]]](if: $peep is 17)[
'61 Cryher TurboFlight, $700 [[More Info|'61 Cryher TurboFlight, $700]]](if: $peep is 18)[
'67 Lord GT50 Mark III, $20,000 [[More Info|'67 Lord GT50 Mark III, $20,000]]](if: $peep is >=19 and $peep is <=20)[
'56 Lord Checker Cab, $1,000 [[More Info|'56 Lord Checker Cab, $1,000]]](if: $peep is 21)[
'63 Lord Ratler 260, $8,000 [[More Info|'63 Lord Ratler 260, $8,000]]](if: $peep is 22)[
'55 Lord Washington Futura, $300 [[More Info|'55 Lord Washington Futura, $300]]](if: $peep is >=23 and $peep is <=27)[
'62 Chemonet Antelope, $1,400 [[More Info|'62 Chemonet Antelope, $1,400]]]
(Set: $GOCvisited to true)][[Return|Garage]]''FOR SALE''
$100
'''36 FolksMobile Beatle.''
1936 FolksMobile classic Beatle.
Anyone who is anyone owns a classic like this. He swears he didn't steal it.
Top Speed: ''65mph''
Cargo Capacity: ''Small''
Reliability: ''Good''
(if: $money is >= 100)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '36 FolksMobile Beatle]]](else:)[You don't have enough money for this.]
[[Return|Garage]] ''FREE''
'''62 DNE Farmhand.''
1962 DNE Farmhand Tractor.
You are in need, and this bad boy will get the job done, just very slowly.
Top Speed: ''10mph''
Cargo Capacity: ''Very Large''
Reliability: ''Average''
(if: $money is >= 0)[You have enough money to purchase this vehicle.
[[Buy|Buy '62 DNE Farmhand]]](else:)[You don't have enough money for this.]
[[Choose a different vehicle|Look around]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You will have to sell one of your current vehicles to make space.
[[Sell Current Vehicle]]
[[Return|Look around]] ]]
(set: $BuySpeed to 10)
(set: $BuyCargo to 5)
(set: $BuyReliability to 66)
(set: $BuyTradePrice to 0)
(set: $BuyScrapPrice to 0)
(set: $BuyPrice to 0)
(set: $BuyName to "'62 DNE Farmhand")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)(if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 65)
(set: $BuyCargo to 2)
(set: $BuyReliability to 78)
(set: $BuyTradePrice to 300)
(set: $BuyScrapPrice to 200)
(set: $BuyPrice to 100)
(set: $BuyName to "'36 FolksMobile Beatle")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$17,500
'''68 Shalom Flossing's Venali-Warp 600 Landerer.''
'68 Shalom Flossing's Venali-Warp 600 Landerer limousine.
Shalom Flossing was an awful man, but his car wasn't. Who wouldn't want a limo?
Top Speed: ''137mph''
Cargo Capacity: ''Average''
Reliability: ''Excellent''
(if: $money is >= 17500)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '68 Shalom Flossing's Venali-Warp 600 Landerer]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 137)
(set: $BuyCargo to 3)
(set: $BuyReliability to 98)
(set: $BuyTradePrice to 12000)
(set: $BuyScrapPrice to 5000)
(set: $BuyPrice to 17500)
(set: $BuyName to "'68 Shalom Flossing's Venali-Warp 600 Landerer")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to true)''FOR SALE''
$4,700
'''57 Lord Beatneck 3.''
1957 Lord Beatneck 3 coupe.
After the success of 1 and 2, they decided we wanted another.
Top Speed: ''110mph''
Cargo Capacity: ''Average''
Reliability: ''Good''
(if: $money is >= 4700)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '57 Lord Beatneck 3]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 110)
(set: $BuyCargo to 3)
(set: $BuyReliability to 78)
(set: $BuyTradePrice to 4000)
(set: $BuyScrapPrice to 1000)
(set: $BuyPrice to 4700)
(set: $BuyName to "'57 Lord Beatneck 3")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$100
'''70 Venus D-58 Concept.''
1970 Venus D-58 Concept Car.
This is way before aftermarket. It doesn't even have an engine yet. The guy says he found it.
Top Speed: ''0mph''
Cargo Capacity: ''Average''
Reliability: ''Broken''
(if: $money is >= 100)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '70 Venus D-58 Concept]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 0)
(set: $BuyCargo to 3)
(set: $BuyReliability to -120)
(set: $BuyTradePrice to 100000)
(set: $BuyScrapPrice to 10000)
(set: $BuyPrice to 100)
(set: $BuyName to "'70 Venus D-58 Concept")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$15,000
'''25 Salute Spin Ghost I.''
1925 Salute Spin Ghost I supercar.
This is as notorious as it gets for 1925. If you were rich you would have tried to get your hands on one of the only 100 ever made.
Top Speed: ''150mph''
Cargo Capacity: ''Large''
Reliability: ''Broken''
(if: $money is >= 15000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '25 Salute Spin Ghost I]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 150)
(set: $BuyCargo to 4)
(set: $BuyReliability to -20)
(set: $BuyTradePrice to 20000)
(set: $BuyScrapPrice to 9000)
(set: $BuyPrice to 100)
(set: $BuyName to "'25 Salute Spin Ghost I")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$13,000
'''23 Valec V16 T-Roadster.''
1923 Valec V16 T-Roadster Custom Hot Rod.
Someone did this car a favour and added 400 horse power.
Top Speed: ''180mph''
Cargo Capacity: ''Small''
Reliability: ''Very Good''
(if: $money is >= 13000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '23 Valec V16 T-Roadster]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 180)
(set: $BuyCargo to 2)
(set: $BuyReliability to 90)
(set: $BuyTradePrice to 10000)
(set: $BuyScrapPrice to 7000)
(set: $BuyPrice to 13000)
(set: $BuyName to "'23 Valec V16 T-Roadster")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$500
'''49 Lord Prefect.''
1949 Lord Prefect sedan.
This car was born unsatisfactory, you may want to upgrade it.
Top Speed: ''59mph''
Cargo Capacity: ''Average''
Reliability: ''Average''
(if: $money is >= 500)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '49 Lord Prefect]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 59)
(set: $BuyCargo to 3)
(set: $BuyReliability to 61)
(set: $BuyTradePrice to (random:490,510))
(set: $BuyScrapPrice to 200)
(set: $BuyPrice to 500)
(set: $BuyName to "'49 Lord Prefect")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$2,500
'''58 Brick Limited.''
1958 Brick Limited Edition No.9 Luxury Sedan.
This car is one of only 10 made. If you got it to work you could be rich.
Top Speed: ''120mph''
Cargo Capacity: ''Large''
Reliability: ''Broken''
(if: $money is >= 2500)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '58 Brick Limited]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 120)
(set: $BuyCargo to 4)
(set: $BuyReliability to -80)
(set: $BuyTradePrice to (random:5000,20000))
(set: $BuyScrapPrice to 2000)
(set: $BuyPrice to 2500)
(set: $BuyName to "'58 Brick Limited")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$40,000
'''47 Robertino Special.''
1947 Robertino Special, Off-Road Light Military Delivery Truck.
During the war, if you wanted something all you had to do was steal it from Germany. This vehicle started in the hands of Hitler before being captured. Since then it has evolved to the super vehicle you see today.
Top Speed: ''97mph''
Cargo Capacity: ''Very Large''
Reliability: ''Very Good''
(if: $money is >= 40000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '47 Robertino Special]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 97)
(set: $BuyCargo to 5)
(set: $BuyReliability to 94)
(set: $BuyTradePrice to 40000)
(set: $BuyScrapPrice to 35000)
(set: $BuyPrice to 40000)
(set: $BuyName to "'47 Robertino Special")(set:$BuyLMV to true)(set:$BuyHDV to true)(set:$BuyLimo to false)''FOR SALE''
$23,000
'''35 Insetti Type 9 Competition Coupe Aerolite.''
1935 Insetti Type 9 Competition Coupe Aerolite racecar.
This custom racecar will kill you so be careful.
Top Speed: ''160mph''
Cargo Capacity: ''Small''
Reliability: ''Good''
(if: $money is >= 23000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '35 Insetti Type 9 Competition Coupe Aerolite]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 160)
(set: $BuyCargo to 2)
(set: $BuyReliability to 80)
(set: $BuyTradePrice to 30000)
(set: $BuyScrapPrice to 10000)
(set: $BuyPrice to 23000)
(set: $BuyName to "'35 Insetti Type 9 Competition Coupe Aerolite")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$1,000
'''32 Lord Speedsta.''
1932 Lord Speedsta racecar.
Built for speed... 36 years ago. It looks cool though.
Top Speed: ''70mph''
Cargo Capacity: ''Very Small''
Reliability: ''Low''
(if: $money is >= 1000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '32 Lord Speedsta]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 70)
(set: $BuyCargo to 1)
(set: $BuyReliability to 25)
(set: $BuyTradePrice to 900)
(set: $BuyScrapPrice to 500)
(set: $BuyPrice to 1000)
(set: $BuyName to "'32 Lord Speedsta")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$6,000
'''51 DNE LeScimitar.''
1951 DNE LeScimitar Classic Concept Coupe.
Beautiful design, unmistakable geometry and an even better interior. Why wouldn't you want this?
Top Speed: ''114mph''
Cargo Capacity: ''Average''
Reliability: ''Broken''
(if: $money is >= 6000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '51 DNE LeScimitar]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 114)
(set: $BuyCargo to 3)
(set: $BuyReliability to -5)
(set: $BuyTradePrice to 10000)
(set: $BuyScrapPrice to 5000)
(set: $BuyPrice to 6000)
(set: $BuyName to "'51 DNE LeScimitar")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
''FOR SALE''
$4,000
'''59 Sadlike Sinkhole.''
1959 Sadlike Sinkhole Custom Station Wagon.
Classic American design, not as bas as the name suggests.
Top Speed: ''88mph''
Cargo Capacity: ''Large''
Reliability: ''Very Good''
(if: $money is >= 4000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '59 Sadlike Sinkhole]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 88)
(set: $BuyCargo to 4)
(set: $BuyReliability to 92)
(set: $BuyTradePrice to 6000)
(set: $BuyScrapPrice to 3000)
(set: $BuyPrice to 4000)
(set: $BuyName to "'59 Sadlike Sinkhole")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$700
'''61 Cryher TurboFlight.''
1961 Cryher TurboFlight concept supercar.
Directly inspired by fighter planes, this supercar can go very fast in one direction, but it can't turn for shit. The guy tells you he definitely didn't steal it from someone's driveway.
Top Speed: ''300 mph''
Cargo Capacity: ''Very Small''
Reliability: ''Broken''
(if: $money is >= 700)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '61 Cryher TurboFlight]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 300)
(set: $BuyCargo to 1)
(set: $BuyReliability to (random:-300,-1))
(set: $BuyTradePrice to 100000)
(set: $BuyScrapPrice to 600)
(set: $BuyPrice to 700)
(set: $BuyName to "'61 Cryher TurboFlight")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$20,000
'''67 Lord GT50 Mark III.''
1967 Lord GT50 Mark III racecar.
Might over heat on the street, but on the track it is something to behold. The guy said he bought it last year but now needs some money.
Top Speed: ''180 mph''
Cargo Capacity: ''Small''
Reliability: ''Excellent''
(if: $money is >= 20000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '67 Lord GT50 Mark III]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 180)
(set: $BuyCargo to 2)
(set: $BuyReliability to (random:98,198))
(set: $BuyTradePrice to 18000)
(set: $BuyScrapPrice to 5000)
(set: $BuyPrice to 20000)
(set: $BuyName to "'67 Lord GT50 Mark III")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$1,000
'''56 Lord Checker Cab.''
1956 Lord Checker Cab Taxi.
The guy says he stole this when the driver died of old age at a stop light.
Top Speed: ''76 mph''
Cargo Capacity: ''Large''
Reliability: ''Good''
(if: $money is >= 1000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '56 Lord Checker Cab]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 76)
(set: $BuyCargo to 24)
(set: $BuyReliability to 80)
(set: $BuyTradePrice to 800)
(set: $BuyScrapPrice to 200)
(set: $BuyPrice to 1000)
(set: $BuyName to "'56 Lord Checker Cab")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)
''FOR SALE''
$8,000
'''63 Lord Ratler 260.''
1963 Lord Ratler 260 racecar.
The perfect vehicle for smuggling moonshine, the guy tells you he knows from experience.
Top Speed: ''140 mph''
Cargo Capacity: ''Large''
Reliability: ''Average''
(if: $money is >= 8000)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '63 Lord Ratler 260]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 140)
(set: $BuyCargo to 4)
(set: $BuyReliability to 70)
(set: $BuyTradePrice to 2000)
(set: $BuyScrapPrice to 800)
(set: $BuyPrice to 8000)
(set: $BuyName to "'63 Lord Ratler 260")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$300
'''55 Lord Washington Futura.''
1955 Lord Washington Futura Concept Supercar.
This dated classic concept car was in your favorite show as a kid! Too bad someone drove it into a wall.
Top Speed: ''199 mph''
Cargo Capacity: ''Very Large''
Reliability: ''Broken''
(if: $money is >= 300)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '55 Lord Washington Futura]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 199)
(set: $BuyCargo to 5)
(set: $BuyReliability to (random:-150,-50))
(set: $BuyTradePrice to 70000)
(set: $BuyScrapPrice to 5000)
(set: $BuyPrice to 300)
(set: $BuyName to "'55 Lord Washington Futura")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)''FOR SALE''
$1,400
'''62 Chemonet Antelope.''
1962 Chemonet Antelope Coupe.
The Antelope, best selling car from 1962 - 1968. This is the original and best model stolen from a parking lot.
Top Speed: ''116 mph''
Cargo Capacity: ''Average''
Reliability: ''Very Good''
(if: $money is >= 1400)[You have enough money to purchase this vehicle, this might be the only chance you get.
[[Buy|Buy '62 Chemonet Antelope]]](else:)[You don't have enough money for this.]
[[Return|Garage]] (if: $Slot1 is "Empty")[The first space of your garage is free so you can park the vehicle [[here.|Park in Slot 1]]](else:)[(if: $Slot2 is "Empty")[You will park this vehicle in the [[second space.|Park in Slot 2]]](else:)[You should have made space for a new vehicle before coming to the guy on the corner.
[[Return to Garage|Garage]] ]]
(set: $BuySpeed to 116)
(set: $BuyCargo to 3)
(set: $BuyReliability to 74)
(set: $BuyTradePrice to 2000)
(set: $BuyScrapPrice to 700)
(set: $BuyPrice to 1400)
(set: $BuyName to "'62 Chemonet Antelope")(set:$BuyLMV to false)(set:$BuyHDV to false)(set:$BuyLimo to false)You have sold your $Slot1 for $$Slot1ScrapPrice.
You now have (set:$money to it + $Slot1ScrapPrice)$$money.
(if: $main is "Slot1")[(set:$main to "Empty")](set:$Slot1 to "Empty")
[[Return|Garage]] You have sold your $Slot2 for $$Slot2ScrapPrice.
You now have (set:$money to it + $Slot2ScrapPrice)$$money.
(if: $main is "Slot2")[(set:$main to "Empty")](set:$Slot2 to "Empty")
[[Return|Garage]] This isn't the perfect costume for the job, but oh well.(Set:$Outfit to "Bad")
The Boss begins to pack the [[vehicle.|Packing]]You have the perfect costume for the job.(Set:$Outfit to "Good")
The Boss begins to pack the [[vehicle.|Packing]]The vehicle is now packed with the space fuel and the $Device device.
(if:$LMV is true)[The aliens hide themselves with blankets.](if:$HDV is true)[The aliens hide themselves among the workers.](if:$Limo is true)[The aliens hide themselves in the back of the limousine.]
It's time to head off to the military [[base.|Off we go]](live:3s)[(stop:)This is what it has come to.
Make sure you keep your (link:"cool.")[cool.(live:2s)[(stop:)
(if: $LMV is true)[You pull up to the (link:"barrier.")[barrier.
(if:$Outfit is "Bad")[(if:$COSTUME is true)[The guy recognises you in your crappy costume and alerts the (link:"base.")[base.
You try to speed away again but you get [[shot.]]]](else:)[(set:$peep to (random:1,2))(if:$peep is 1)[The guards don't mention your horrible costume and raises the [[gate.]]](if:$peep is 2)[One of the guards sees you are wearing a shitty costume from the Save Mart costume (link:"isle.")[isle.
He threatens you with his gun and tells you that you might have well been wearing a ghost (link:"costume.")[costume.
You slam the vehicle into reverse and [[speed away.|Escape]](set:$COSTUME to true)]]]]](if: $Outfit is "Good")[The men see you in your outfit and open the [[gate.]] ]]](if:$HDV is true)[(set:$peep to (random:1,4))(if:$peep is 1)[The men stop you to check out the vehicle as (link:"expected.")[expected.
They open up the back of the vehicle and realise there are men (link:"inside!")[inside!
One of the guards shouts and the alarm goes (link:"off.")[off.
This isn't what you planned for.(set:$Alarm to true)
Would you like to turn back?
[[Yes|Try Escape]]
[[No|break gate.]]]]]](if:$peep is >1)[The men stop you to check out the vehicle as (link:"expected.")[expected.
They open up the back of the vehicle and realise there are men (link:"inside!")[inside!
Before the guards can react, the workers subdue (link:"them.")[them.
Your workers raise the [[gate.]]]]]]](if:$Limo is true)[You speed around the hill and the men open the [[gate.]]]]]]You have failed your mission.(if: $Hangared is true)[Which Hangar should you check next?(if:$Hangar1 is true)[](else:)[
[[First Hangar]]](if:$Hangar2 is true)[](else:)[
[[Middle Hangar]]]
[[Final Hangar]]](else:)[You're in!(live:2s)[(stop:)
You now have to find where the spaceship is being held(if: $Alarm is true)[, and quick!](else:)[.](live:2s)[(stop:)
The aliens emerge from their hiding spots with the $Device (link:"device.")[device.
The device shows that the spaceship is up (link:"ahead.")[ahead.
It is in one of 3 (link:"hangars.")[hangars.(if:$Device is "visual")[
You can see on the device that in the first hangar are many men.
The middle hangar has a large amount of crates and boxes.
The last hangar seems to be full of vehicles.]
Which hangar should you check in first?
[[First Hangar]]
[[Middle Hangar]]
[[Final Hangar]]]]]]]]That was a close one.
You better rethink your strategy.
[[Go home|Main]]You slam the vehicle into gear and break the gate [[open.|gate.]]You slam the vehicle into reverse and [[speed away.|Escape]]You slide open the door to the first hangar and there are hundreds of scientists (either:"running around clucking like chickens.","dancing on the ceiling.","with instruments playing jazz.","crying into eachother's shoulders.")(live:3s)[(stop:)(if:$Alarm is true)[They all stop what they are doing and stare at (link:"you.")[you.
You've been (link:"spotted!")[spotted!
Suddenly, behind you are some more [[guards.|shot.]]]]](else:)[
You quickly close the door again.
It wasn't in this [[hangar.|gate.]] ]]
(set: $Hangared to true)(set:$Hangar1 to true)You slide open the door to the middle (link:"hangar.")[hangar.
There are thousands of crates and (link:"boxes.")[boxes.
Would you like to look inside them?
[[Yes|Check inside]]
[[No|gate.]]]]
(set: $Hangared to true)(set:$Hangar2 to true)You slide open the door to the third (link:"hangar.")[hangar.
Around the hangar are many alien (link:"vehicles.")[vehicles.
The Boss spots theirs and you drive over (link:"to it.")[to it.
Finally! What you've been working (link:"for.")[for.
Slowly, guards start appearing in the door of the hangar, you better be (link:"quick.")[quick.
You help unload the fuel and $Device (link:"device.")[device.
The Boss fills up the spaceship with the (link:"fuel.")[fuel.
The guards begin shooting in your (link:"direction.")[direction.
Before they can do any harm, you are on the ship and [[safe.]]]]]]]]]]You go deeper inside to look in the (link:"boxes.")[boxes.
You lift the (link:"lid.")[lid.
Inside the box is tonnes of gold (link:"bars!")[bars!
You look in (link:"another.")[another.
It is full of alien (link:"technology!")[technology!(if:$Alarm is true)[
Suddenly, there is a group of guards standing in the doorway.
You're [[busted.|shot.]]](else:)[
(if:$LMV is true)[If you had a larger vehicle you could have taken some of this with you!
[[Return|gate.]]](if: $HDV is true)[Your truck is big enough to fit some of this in!
Would you like to?
[[Yes|Fill up]]
[[No|gate.]]](if:$Limo is true)[If you had a larger vehicle you could have taken some of this with you!
[[Return|gate.]]]]]]]]]You and your workers bundle some of the gold and technology into the (link:"truck.")[truck.
As you are leaving, a guard sees you and sets the alarm (link:"off!")[off!(set: $Alarm to true)
You now have (set: $money to it + (random:20000,50000))$$money.
You better find the spaceship [[quick!|gate.]]]]
(set: $Hangared to true)(set:$Hangar2 to true)(set:$AlienTech to true)The Boss switches the engine (link:"on.")[on.
(live:2s)[(stop:)Lights begin to flash and the ship begins to (link:"float.")[float.
The Boss plugs in the $Device device and sets the (link:"course.")[course.
The ship flies out of the hangar at a tremendous speed, knocking over all the guards (link:"below.")[below.
''[[You escaped!]]'']]]]]You are free!
(live:2s)[(stop:)What a feeling.
(live:3s)[(stop:)The Boss rigidly turns his head to face (link:"you.")[you.
You ask him what's (link:"wrong.")[wrong.
He tells you that the spacedrive has been removed.(if:$AlienTech is true)[
You can't get home.
(live:1s)[(stop:)But then you remember the stuff you [[stole!]]]](else:)[
You can't [[get home.]]]]]]]The Boss checks the crates you (link:"took.")[took.
(link:"Yes!")[Yes!
You managed to steal the spacedrive from the (link:"hangar!")[hangar!
You can get home after (link:"all!")[all!
''[[THE END]]''//''We are stranded on earth!''//
''[[THE END]]''Thank you for playing ''Balance of Trade'' //by Robert Doman//
Find out more at ''https://robertldoman.wixsite.com/game''
Follow the creator at
Twitter: ''https://twitter.com/robertldoman''
Instagram: ''https://www.instagram.com/robert__doman/''You have completed all the missions!
It is now time to steal the spaceship back.
[[Talk to the Boss|Spaceship Chat]]
(set: $Delivery to true)(set: $Taxi to false)(set: $BossPayday to 30)(set: $money to it + 5000)(set: $hours to 8)(set: $BossPay to 15000)(set: $payday to 10)(set: $rent to 250)(set: $deposit to 20)(set: $MaxDayHours to 8)(set: $GangMembers to 4)(set:$memberPayday to 7)(set: $security to 90)(set: $securityCar to 90)(set: $Chapter to 3)(set:$missions to true)(set:$Fuel to true)(set: $BuiltICD to true)(set:$LMV to true)(set:$Costumes to true)(set:$Slot1LMV to true)(set:$MainLMV to true)(set:$GoodCostume to true)(set:$HDV to false)(set:$MainHDV to false)(set:$Limo to false)(set: $radio to true)(set:$SoundRecorder to true)(set: $Device to "audio")(set:$PartsShopping to true)(set:$Satellite to true)(set:$Electronics to 5)(set:$MessageDevice to true)(set: $EnergySource to true)(set:$Fuel to true)(set:$MissionTalk to true)(set:$discussedBase to true)